Age | Commit message (Collapse) | Author |
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--enable-dev-mode, mutex profiling, lock debugging, etc. Mainly, the version.c needs to be in the OBJS line; asterisk.h was chosen to have the prototypes for ast_get_version, ast_get_version_num; and the ASTERISK_FILE_VERSION macro needs to be used after including asterisk.h in a few files. I hope I did the right thing. If not, let me know.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@97656 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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- support scrolling of message window;
- simplify the code for creating a message window,
and try it using a second one in the top of
the keypad (where we echo the dialed number).
The 'skin' that supports these two windows will be
committed separately.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@97530 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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a number to dial in the 'message' area under the
keypad.
Now you can make calls using the keypad as a regular phone
(or the keyboard for chars not present on the keypad)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@97488 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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remove some unused code, add/clarify some comments.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@97303 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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The main code to implement the textarea is in console_board.c,
and uses a simple png image with the font, blitting characters
on the designated areas of the main screen.
Additionally we provide some annotations in the image used
as a skin to indicate which areas are used for text messages.
(images will be committed separately).
At the moment the dialog area is only used to display a running
counter, just as a proof of concept.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@97280 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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