Age | Commit message (Collapse) | Author |
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started/stopped.
* Made res_musiconhold.c always post the MusicOnHoldStart/MusicOnHoldStop
events when it actually starts/stops the music streams. This allows the
events to always happen when MOH starts/stops. The event posting code was
moved to the MOH alloc/release routines.
* Made channel_do_masquerade() stop any MOH on the original channel before
masquerading so the original channel will get a stop event with correct
information.
* Cleaned up a couple odd codings in moh_files_alloc() and moh_alloc()
dealing with the music state variable.
(issue ASTERISK-23311)
Reported by: Benjamin Keith Ford
Review: https://reviewboard.asterisk.org/r/3306/
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Much needed was a way to assign id to objects on creation, and
much change was necessary to accomplish it. Channel uniqueids
and linkedids are split into separate string and creation time
components without breaking linkedid propgation. This allowed
the uniqueid to be specified by the user interface - and those
values are now carried through to channel creation, adding the
assignedids value to every function in the chain including the
channel drivers. For local channels, the second channel can be
specified or left to default to a ;2 suffix of first. In ARI,
bridge, playback, and snoop objects can also be created with a
specified uniqueid.
Along the way, the args order to allocating channels was fixed
in chan_mgcp and chan_gtalk, and linkedid is no longer lost as
masquerade occurs.
(closes issue ASTERISK-23120)
Review: https://reviewboard.asterisk.org/r/3191/
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Updated the code to check to see if MOH is playing on the transferor and if
so then start it on the channel that replaces it during a masquerade.
Example scenario of the problem:
Alice calls Bob and then Bob begins the attended transfer process into a queue.
Upon going on hold Alice hears music and so does Bob once he is in the queue.
Bob then transfers Alice into the queue and then music for Alice stops even
though she should be hearing it since has now replaced Bob in the queue.
The problem that was occurring is that once the channel was masqueraded the app
(queues, confbridge, etc...) had no way of knowing that the channel had just
been swapped out thus it did not start music for the present channel.
Credit to Olle Johansson for pointing me in the right direction on this issue.
(closes issue ASTERISK-19499)
Reported by: Timo Teräs
Review: https://reviewboard.asterisk.org/r/3226/
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The ast_filestream object gets tacked on to a channel via
chan->timingdata. It's a reference counted object, but the reference
count isn't used when putting it on a channel. It's theoretically
possible for another thread to interfere with the channel while it's
unlocked and cause the filestream to get destroyed.
Use the astobj2 reference count to make sure that as long as this code
path is holding on the ast_filestream and passing it into the file.c
playback code, that it knows it's valid.
Bug reported by Leif Madsen.
Review: https://reviewboard.asterisk.org/r/3135/
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'core show channeltypes' type column is being sliced, resulting in incomplete
type names.
(closes issue ASTERISK-22919)
Reported by: outtolunc
Patches:
svn_channel.c.format_15.diff.txt uploaded by outtolunc (license 5198)
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Implements the following cli commands:
pjsip list aors
pjsip list auths
pjsip list channels
pjsip list contacts
pjsip list endpoints
pjsip show aor(s)
pjsip show auth(s)
pjsip show channels
pjsip show endpoint(s)
Also...
Minor modifications made to the AMI command implementations to facilitate
reuse.
New function ast_variable_list_sort added to config.c and config.h to implement
variable list sorting.
(issue ASTERISK-22610)
patches:
pjsip_cli_v2.patch uploaded by george.joseph (License 6322)
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For the explanation, here is a copy-paste of the review board explanation:
Initially, it was discovered that performing an attended transfer of a
multiparty bridge with a PJSIP channel would cause a deadlock. A PBX thread
started a masquerade and reached the point where it was calling the fixup()
callback on the "original" channel. For chan_pjsip, this involves pushing a
synchronous task to the session's serializer. The problem was that a task ahead
of the fixup task was also attempting to perform a channel masquerade. However,
since masquerades are designed in a way to only allow for one to occur at a
time, the task ahead of the fixup could not continue until the masquerade
already in progress had completed. And of course, the masquerade in progress
could not complete until the task ahead of the fixup task had completed.
Deadlock.
The initial fix was to change the fixup task to be asynchronous. While this
prevented the deadlock from occurring, it had the frightful side effect of
potentially allowing for tasks in the session's serializer to operate on a
zombie channel.
Taking a step back from this particular deadlock, it became clear that the
problem was not really this one particular issue but that masquerades
themselves needed to be addressed. A PJSIP attended transfer operation calls
ast_channel_move(), which attempts to both set up and execute a masquerade. The
problem was that after it had set up the masquerade, the PBX thread had swooped
in and tried to actually perform the masquerade. Looking at changes that had
been made to Asterisk 12, it became clear that there never is any time now that
anyone ever wants to set up a masquerade and allow for the channel thread to
actually perform the masquerade. Everyone always is calling ast_channel_move(),
performs the masquerade itself before returning.
In this patch, I have removed all blocks of code from channel.c that will
attempt to perform a masquerade if ast_channel_masq() returns true. Now, there
is no distinction between setting up a masquerade and performing the
masquerade. It is one operation. The only remaining checks for
ast_channel_masq() and ast_channel_masqr() are in ast_hangup() since we do not
want to interrupt a masquerade by hanging up the channel. Instead, now
ast_hangup() will wait for a masquerade to complete before moving forward with
its operation.
The ast_channel_move() function has been modified to basically in-line the
logic that used to be in ast_channel_masquerade(). ast_channel_masquerade() has
been killed off for real. ast_channel_move() now has a lock associated with it
that is used to prevent any simultaneous moves from occurring at once. This
means there is no need to make sure that ast_channel_masq() or
ast_channel_masqr() are already set on a channel when ast_channel_move() is
called. It also means the channel container lock is not pulling double duty by
both keeping the container locked and preventing multiple masquerades from
occurring simultaneously.
The ast_do_masquerade() function has been renamed to do_channel_masquerade()
and is now internal to channel.c. The function now takes explicit arguments of
which channels are involved in the masquerade instead of a single channel.
While it probably is possible to do some further refactoring of this method, I
feel that I would be treading dangerously. Instead, all I did was change some
comments that no longer are true after this changeset.
The other more minor change introduced in this patch is to res_pjsip.c to make
ast_sip_push_task_synchronous() run the task in-place if we are already a SIP
servant thread. This is related to this patch because even when we isolate the
channel masquerade to only running in the SIP servant thread, we would still
deadlock when the fixup() callback is reached since we would essentially be
waiting forever for ourselves to finish before actually running the fixup. This
makes it so the fixup is run without having to push a task into a serializer at
all.
(closes issue ASTERISK-22936)
Reported by Jonathan Rose
Review: https://reviewboard.asterisk.org/r/3069
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Original commit message by mmichelson (asterisk 12 r403311):
"This adds channel locks around calls to create channel snapshots as well
as other functions which operate on a channel and then end up
creating a channel snapshot. Functions that expect the channel to be
locked prior to being called have had their documentation updated to
indicate such."
The above was initially committed and then reverted at r403398. The problem
was found to be in core_local.c in the publish_local_bridge_message function.
The ast_unreal_lock_all function locks and adds a reference to the returned
channels and while they were being unlocked they were not being unreffed when
no longer needed. Fixed by unreffing the channels.
Also in bridge.c a lock was obtained on "other->chan", but then an attempt was
made to unlock "other" and not the previously locked channel. Fixed by
unlocking "other->chan"
(closes issue ASTERISK-22709)
Reported by: John Bigelow
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This change makes ast_channel_alloc return allocated channels
locked. By doing so no other thread can acquire, lock, and manipulate
the channel before it is completely set up.
(closes issue AST-1256)
Review: https://reviewboard.asterisk.org/r/3067/
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of "available"
(issue ASTERISK-23021)
(closes issue ASTERISK-23021)
Reported by: Jeremy Lainé
Tested by: Rusty Newton
Patches:
available.patch uploaded by Jeremy Lainé (license 6561)
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The change contains a slightly adjusted patch that was on the issue
(submitted by kmoore). A fix was made by adding in a bridge lock
while calling bridge_start/stop from the framehook callback. Since
the framehook callback is not called from the bridging core the bridge
is not locked, but needs to be before calling bridge_start.
(closes issue ASTERISK-22749)
Reported by: Kinsey Moore
Review: https://reviewboard.asterisk.org/r/3066/
Patches:
lock_inversion.diff uploaded by kmoore (license 6273)
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This adds channel locks around calls to create channel snapshots as well
as other functions which operate on a channel and then end up
creating a channel snapshot. Functions that expect the channel to be
locked prior to being called have had their documentation updated to
indicate such.
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Two variables were being checked for NULLity immediately
after being declared NULL. I moved the NULL check until
after the variables are allocated.
This allows for the "channelvars" option in manager.conf
to work as intended again.
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Debug messages aren't free. Even when the debug level is sufficiently low such
that the messages are never evaluated, there is a cost to having to parse
Asterisk logs that contain debug messages that (a) fail to convey sufficient
information or (b) occur so frequently as to be next to meaningless. Based on
having to stare at lots of DEBUG messages, this patch makes the following
changes:
* channel.c: When copying variables from a parent channel to a child channel,
specify the channels involved. Do not log anything for a variable that is not
inherited; the fact that it doesn't have an _ or __ already signifies that it
won't be inherited.
* pbx.c: Specify what function evaluation has occurred that created the result.
* translate.c: Bump up the translator path messages to 10. I've never once had
to use these debug messages, and for each format that is registered (on
startup) and unregistered (on shutdown) the entire f^2 matrix is logged out.
For short tests in the Asterisk Test Suite, this should make finding the
actual test much easier.
* xmldoc.c: The debug message that 'blah' is not found in the tree is expected.
Often, description elements - which are not required - are not provided.
This debug message adds no additional value, as it is not indicative of an
error or helpful in debugging which element did not contain a 'blah' element
as a child. If an element is supposed to contain a child element, then that
XML tree should have failed validation in the first place.
Review: https://reviewboard.asterisk.org/r/2966/
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Most callers of ast_channel_make_compatible() happen before the channels
enter a two party bridge. With the new bridging framework, two party
bridging technologies may also call ast_channel_make_compatible() when
there is more than one thread involved with the two channels.
* Added channel lock protection in set_format() and
ast_channel_make_compatible_helper() when dealing with the channel's
native formats while setting up a translation path.
* Fixed best_src_fmt and best_dst_fmt usage consistency in
ast_channel_make_compatible_helper(). The call to
ast_translator_best_choice() got them backwards.
* Updated some callers of ast_channel_make_compatible() and the function
documentation. There is actually a difference between the two channels
passed in.
* Fixed the deadlock potential in res_fax.c dealing with
ast_channel_make_compatible(). The deadlock potential was already there
anyway because res_fax called ast_channel_make_compatible() with chan
locked.
(closes issue ASTERISK-22542)
Reported by: Matt Jordan
Review: https://reviewboard.asterisk.org/r/2915/
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In r378303 the AST_FLAG_DISABLE_DEVSTATE_CACHE flag was added that tells
the devstate system to not cache states for non-real devices. However,
when optimizing away channels (ast_do_masquerade), that flag wasn't
copied.
In my case, using Local devices as queue members created a situation
where the endpoint was considered in use, but the state change of the
device being available again was ignored (not cached). The endpoint
channel was optimized into the (previously) Local channel, but kept
the do-not-cache flag. The end result being that the queue member
apparently stayed in use forever.
(closes issue ASTERISK-22718)
Reported by: Walter Doekes
Review: https://reviewboard.asterisk.org/r/2925/
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Channel snapshots have string representations of the channel's native formats.
Prior to this change, the format strings were re-created on ever channel snapshot
creation. Since channel native formats rarely change, this was very wasteful.
Now, string representations of formats may optionally be stored on the ast_format_cap
for cases where string representations may be requested frequently. When formats
are altered, the string cache is marked as invalid. When strings are requested, the
cache validity is checked. If the cache is valid, then the cached strings are copied.
If the cache is invalid, then the string cache is rebuilt and copied, and the cache
is marked as being valid again.
Review: https://reviewboard.asterisk.org/r/2879
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This change introduces the ability to stage channel snapshot
creation and publishing by suppressing the implicit creation
and publishing that some functions have. Once all operations
are executed the staging is marked as done and a single snapshot
is created and published.
Review: https://reviewboard.asterisk.org/r/2889/
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r399887 | dlee | 2013-09-26 10:41:47 -0500 (Thu, 26 Sep 2013) | 1 line
Minor performance bump by not allocate manager variable struct if we don't need it
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r400138 | dlee | 2013-09-30 10:24:00 -0500 (Mon, 30 Sep 2013) | 23 lines
Stasis performance improvements
This patch addresses several performance problems that were found in
the initial performance testing of Asterisk 12.
The Stasis dispatch object was allocated as an AO2 object, even though
it has a very confined lifecycle. This was replaced with a straight
ast_malloc().
The Stasis message router was spending an inordinate amount of time
searching hash tables. In this case, most of our routers had 6 or
fewer routes in them to begin with. This was replaced with an array
that's searched linearly for the route.
We more heavily rely on AO2 objects in Asterisk 12, and the memset()
in ao2_ref() actually became noticeable on the profile. This was
#ifdef'ed to only run when AO2_DEBUG was enabled.
After being misled by an erroneous comment in taskprocessor.c during
profiling, the wrong comment was removed.
Review: https://reviewboard.asterisk.org/r/2873/
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r400178 | dlee | 2013-09-30 13:26:27 -0500 (Mon, 30 Sep 2013) | 24 lines
Taskprocessor optimization; switch Stasis to use taskprocessors
This patch optimizes taskprocessor to use a semaphore for signaling,
which the OS can do a better job at managing contention and waiting
that we can with a mutex and condition.
The taskprocessor execution was also slightly optimized to reduce the
number of locks taken.
The only observable difference in the taskprocessor implementation is
that when the final reference to the taskprocessor goes away, it will
execute all tasks to completion instead of discarding the unexecuted
tasks.
For systems where unnamed semaphores are not supported, a really
simple semaphore implementation is provided. (Which gives identical
performance as the original taskprocessor implementation).
The way we ended up implementing Stasis caused the threadpool to be a
burden instead of a boost to performance. This was switched to just
use taskprocessors directly for subscriptions.
Review: https://reviewboard.asterisk.org/r/2881/
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r400180 | dlee | 2013-09-30 13:39:34 -0500 (Mon, 30 Sep 2013) | 28 lines
Optimize how Stasis forwards are dispatched
This patch optimizes how forwards are dispatched in Stasis.
Originally, forwards were dispatched as subscriptions that are invoked
on the publishing thread. This did not account for the vast number of
forwards we would end up having in the system, and the amount of work it
would take to walk though the forward subscriptions.
This patch modifies Stasis so that rather than walking the tree of
forwards on every dispatch, when forwards and subscriptions are changed,
the subscriber list for every topic in the tree is changed.
This has a couple of benefits. First, this reduces the workload of
dispatching messages. It also reduces contention when dispatching to
different topics that happen to forward to the same aggregation topic
(as happens with all of the channel, bridge and endpoint topics).
Since forwards are no longer subscriptions, the bulk of this patch is
simply changing stasis_subscription objects to stasis_forward objects
(which, admittedly, I should have done in the first place.)
Since this required me to yet again put in a growing array, I finally
abstracted that out into a set of ast_vector macros in
asterisk/vector.h.
Review: https://reviewboard.asterisk.org/r/2883/
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r400181 | dlee | 2013-09-30 13:48:57 -0500 (Mon, 30 Sep 2013) | 28 lines
Remove dispatch object allocation from Stasis publishing
While looking for areas for performance improvement, I realized that an
unused feature in Stasis was negatively impacting performance.
When a message is sent to a subscriber, a dispatch object is allocated
for the dispatch, containing the topic the message was published to, the
subscriber the message is being sent to, and the message itself.
The topic is actually unused by any subscriber in Asterisk today. And
the subscriber is associated with the taskprocessor the message is being
dispatched to.
First, this patch removes the unused topic parameter from Stasis
subscription callbacks.
Second, this patch introduces the concept of taskprocessor local data,
data that may be set on a taskprocessor and provided along with the data
pointer when a task is pushed using the ast_taskprocessor_push_local()
call. This allows the task to have both data specific to that
taskprocessor, in addition to data specific to that invocation.
With those two changes, the dispatch object can be removed completely,
and the message is simply refcounted and sent directly to the
taskprocessor.
Review: https://reviewboard.asterisk.org/r/2884/
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The Dial, Queue, and FollowMe applications need to inhibit the bridging
initial connected line exchange in order to support the 'I' option.
* Replaced the pass_reference flag on ast_bridge_join() with a flags
parameter to pass other flags defined by enum ast_bridge_join_flags.
* Replaced the independent flag on ast_bridge_impart() with a flags
parameter to pass other flags defined by enum ast_bridge_impart_flags.
* Since the Dial, Queue, and FollowMe applications are now the only
callers of ast_bridge_call() and ast_bridge_call_with_flags(), changed the
calling contract to require the initial COLP exchange to already have been
done by the caller.
* Made all callers of ast_bridge_impart() check the return value. It is
important. As a precaution, I also made the compiler complain now if it
is not checked.
* Did some cleanup in parking_tests.c as a result of checking the
ast_bridge_impart() return value.
An independent, but associated change is:
* Reduce stack usage in ast_indicate_data() and add a dropping redundant
connected line verbose message.
(closes issue ASTERISK-22072)
Reported by: Joshua Colp
Review: https://reviewboard.asterisk.org/r/2845/
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DTMF start/end and hold/unhold events have state because a DTMF begin
event and hold event must be ended by something.
The following cases need to be handled when a channel is moved around in
the system.
* When a channel leaves a bridge it may owe a DTMF end event to the
bridge.
* When a channel leaves a bridge it may owe an UNHOLD event to the bridge.
(This case is explicitly ignored because things like transfers need
explicit control over this.)
* When a channel leaves the bridging system it may need to simulate a DTMF
end event to the channel.
* When a channel leaves the bridging system it may need to simulate an
UNHOLD event to the channel.
The patch also fixes the following:
* Fixes playing a file and restarting MOH using the latest MOH class used.
(closes issue ASTERISK-22043)
Reported by: Matt Jordan
Review: https://reviewboard.asterisk.org/r/2791/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@397577 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch adds pass through support for Opus and VP8. That includes:
* Format attribute negotiation for Opus. Note that unlike some other codecs,
the draft RFC specifies having spaces delimiting the attributes in addition
to ';', so you have "attra=X; attrb=Y". This broke the attribute parsing in
chan_sip, so a small tweak was also included in this patch for that.
* A format attribute negotiation module for Opus, res_format_attr_opus
* Fast picture update for VP8. Since VP8 uses a different RTCP packet number
than FIR, this really is specific to VP8 at this time.
Note that the format attribute negotiation in res_pjsip_sdp_rtp was written
by mjordan. The rest of this patch was written completely by Lorenzo Miniero.
Review: https://reviewboard.asterisk.org/r/2723/
(closes issue ASTERISK-21981)
Reported by: Tzafrir Cohen
patches:
asterisk_opus+vp8_passthrough_20130718.patch uploaded by lminiero (License 6518)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@397526 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@397494 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This adds a new dialplan application, SayAlphaCase, that performs much
the same function as SayAlpha except that it takes additional options
which allow the user to specify whether the case of each letter should
be announced for uppercase, lowercase, or all letters. Similar
functionality has been added to the SAY ALPHA AGI command via an
optional parameter.
Original Patch by: Kevin Scott Adams
Reported by: Kevin Scott Adams
Review: https://reviewboard.asterisk.org/r/2725/
(closes issue ASTERISK-20782)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@397493 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@396713 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch does three things:
1. It provides a Surrogate channel technology with a consolidated
"implementation detail flag" on the channel technology. This tells
consumers of Stasis that the creation of this channel is an implementation
detail in Asterisk and can be ignored (if they so choose). This
consolidates the conference recorder/announcer flags as well - these flags
had no additional meaning beyond "ignore this channel please".
2. It modifies allocation of a channel in two ways:
(a) If a channel technology can be determined from the name, we set it
directly in the allocation routine. This prevents the initial
publication of the message from going out with a NULL channel technology
where possible. This lets Stasis consumers get the right channel
technology on the first publication.
(b) It reorganizes allocation to make use of the 'finalized' property on the
channel. This was already used to know that a channel had completely
finished its construction in the masquerade routine; now we also use it
to know whether or not the setting of certain channel properties is
occurring during or post construction. The various set routines were
modified accordingly as well.
3. The masquerade event is now dead, Jim. It no longer served any purpose
whatsoever - if you perform a call pickup you'll get a Pickup event;
if you perform an attended transfer you will still get those events; if you
steal a channel to put it elsewhere you'll get the corresponding NewExten or
BridgeEnter events.
Review: https://reviewboard.asterisk.org/r/2740
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@396392 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch implements the controls from ARI recordings. The controls
are:
* DELETE /recordings/live/{recordingName} - stop recording and
discard it
* POST /recordings/live/{recordingName}/stop - stop recording
* POST /recordings/live/{recordingName}/pause - pause recording
* POST /recordings/live/{recordingName}/unpause - resume recording
* POST /recordings/live/{recordingName}/mute - mute recording (record
silence to the file)
* POST /recordings/live/{recordingName}/unmute - unmute recording.
Since this underlying functionality did not already exist, is was
added to app.c by a set of control frames, similar to how playback
control works. The pause/mute control frames are toggles, even though
the ARI controls are idempotent, to be consistent with the playback
control frames.
(closes issue ASTERISK-22181)
Review: https://reviewboard.asterisk.org/r/2697/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@396331 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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The new res_ari_asterisk.so module presents several config options
from asterisk main. Unfortunately, they aren't exported, so the module
won't load on Linux.
This patch renames the variables, adding the ast_ prefix so they will
be exported.
Review: https://reviewboard.asterisk.org/r/2737
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@396166 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This commit is smaller than the initial review placed on review board. This is because
a change to allow for channel drivers to access parking functionality externally was
committed and invalidated quite a few of the changes initially made.
(closes issue ASTERISK-22039)
reported by Matt Jordan
Review: https://reviewboard.asterisk.org/r/2717
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@396103 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch renames the bridging* files to bridge*. This may seem pedantic
and silly, but it fits better in line with current Asterisk naming conventions:
* channel is not "channeling"
* monitor is not "monitoring"
etc.
A bridge is an object. It is a first class citizen in Asterisk. "Bridging" is
the act of using a bridge on a set of channels - and the API that fulfills that
role is more than just the action.
(closes issue ASTERISK-22130)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@395378 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@395255 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch does the following:
* It pulls out bridge_channel and puts it into its own translation unit
* It adds public and protected headers for bridging_channel. Protected
functions are appropriate only for the Bridging API and sub-classes of a
bridge.
(issue ASTERISK-22130)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@395253 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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In previous versions of Asterisk, the zombies roamed freely,
unchecked and uncontrolled. They ravaged Asterisk systems with
their biting and their nashing and their pointy teeth.
Sometimes, you couldn't even hang them up.
Now, zombies are rare. They still *technically* exist in certain
places, but they are controlled. Kind of like a zombie zoo: you can
see them, but you can't touch them, and they can't touch you.
Bring your kids!
Because zombies are now population controlled with a very short lifespan,
there's no reason to rename the channels to '%s<ZOMBIE>'. The channels
are guaranteed to die off quickly; the rename really is just confusing
at this point.
This patch finally removes the renaming. On the plus side: this made
my life easier in CDRs during call pickup and attended transfers to
an Asterisk application. It will make other folks lives easier as well!
Review: https://reviewboard.astierks.org/r/2690/
(closes issue ASTERISK-21699)
Reported by: Matt Jordan
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@395135 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This adds CEL support for blind and attended transfers and call pickup.
During the course of adding this functionality I noticed that
CONF_ENTER, CONF_EXIT, and BRIDGE_TO_CONF events are particularly
useless without a bridge identifier, so I added that as well.
This adds tests for blind transfers, several types of attended
transfers, and call pickup.
The extra field in CEL records now consists of a JSON blob whose fields
are defined on a per-event basis.
Review: https://reviewboard.asterisk.org/r/2658/
(closes issue ASTERISK-21565)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@394858 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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* Made ast_audiohook_detach_list() and ast_audiohook_write_list_empty()
NULL tolerant.
* Made ast_audiohook_detach_list() return void since it is a destructor.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@394836 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@394825 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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Also convert res_mutestream to use the core feature behind this.
(closes issue ASTERISK-21618)
Review: https://reviewboard.asterisk.org/r/2652/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@394715 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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Since ast_hangup() is effectively a channel destructor, it should be a
void function.
* Make the few silly callers checking the return value no longer do so.
Only the CDR and CEL unit tests checked the return value.
* Make all callers take advantage of the NULL safe change and remove the
NULL check before the call.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@394623 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@394471 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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join a 2 party bridge.
(closes issue ASTERISK-21829)
Review: https://reviewboard.asterisk.org/r/2636/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@394249 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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when retrieving information.
(closes issue ASTERISK-21883)
Review: https://reviewboard.asterisk.org/r/2645/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@393831 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch reorders certain actions that may raise Stasis messages in the
channel destructor such that they occur before the Stasis cache is cleared.
Once the Stasis cache is cleared, its rather a bad idea to be trying to
publish information about a channel.
(closes issue ASTERISK-22001)
Reported by: Jonathan Rose
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@393785 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch does the following:
* It adds a new soft hangup flag AST_SOFTHANGUP_HANGUP_EXEC that is set when a
channel is executing dialplan hangup logic, i.e., the 'h' extension or a
hangup handler. Stasis messages now also convey the soft hangup flag so
consumers of the messages can know when a channel is executing said
hangup logic.
* It adds a new channel flag, AST_FLAG_DEAD, which is set when a channel is
well and truly dead. Not just a zombie, but dead, Jim. Manager, CEL, CDRs,
and other consumers of Stasis have been updated to look for this flag to
know when the channel should by lying six feet under.
* The CDR engine has been updated to better handle a channel entering and
leaving a bridge. Previously, a new CDR was automatically created when a
channel left a bridge and put into the 'Pending' state; however, this
way of handling CDRs made it difficult for the 'endbeforehexten' logic to
work correctly - there was always a new CDR waiting in the hangup logic
and, even if 'ended', wouldn't be the CDR people wanted to inspect in the
hangup routine. This patch completely removes the Pending state and instead
defers creation of the new CDR until it gets a new message that requires
a new CDR.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@393777 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This process also involved a large amount of rework regarding how to redial
the Parker when a channel leaves a parking lot due to timeout. An attended
transfer channel variable has been added to attended transfers to extensions
that will eventually park (but haven't at the time of transfer) as well.
This resolves one of the two BUGBUG comments remaining in res_parking.
(issues ASTERISK-21877)
Reported by: Matt Jordan
Review: https://reviewboard.asterisk.org/r/2638/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@393704 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch is the first step in adding recording support to the
Asterisk REST Interface.
Recordings are stored in /var/spool/recording. Since recordings may be
destructive (overwriting existing files), the API rejects attempts to
escape the recording directory (avoiding issues if someone attempts to
record to ../../lib/sounds/greeting, for example).
(closes issue ASTERISK-21594)
(closes issue ASTERISK-21581)
Review: https://reviewboard.asterisk.org/r/2612/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@393550 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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inconsistency.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@392073 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch is the initial push to update Asterisk's CDR engine for the new
bridging framework. This patch guts the existing CDR engine and builds the new
on top of messages coming across Stasis. As changes in channel state and bridge
state are detected, CDRs are built and dispatched accordingly. This
fundamentally changes CDRs in a few ways.
(1) CDRs are now *very* reflective of the actual state of channels and bridges.
This means CDRs track well with what an actual channel is doing - which
is useful in transfer scenarios (which were previously difficult to pin
down). It does, however, mean that CDRs cannot be 'fooled'. Previous
behavior in Asterisk allowed for CDR applications, channels, and other
properties to be spoofed in parts of the code - this no longer works.
(2) CDRs have defined behavior in multi-party scenarios. This behavior will not
be what everyone wants, but it is a defined behavior and as such, it is
predictable.
(3) The CDR manipulation functions and applications have been overhauled. Major
changes have been made to ResetCDR and ForkCDR in particular. Many of the
options for these two applications no longer made any sense with the new
framework and the (slightly) more immutable nature of CDRs.
There are a plethora of other changes. For a full description of CDR behavior,
see the CDR specification on the Asterisk wiki.
(closes issue ASTERISK-21196)
Review: https://reviewboard.asterisk.org/r/2486/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@391947 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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