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Appending the ;2 to the user supplied ;1 uniqueid to create the ;2 version
if the user did not also supply an extra uniqueid for the ;2 channel
resulted in allocating a buffer that was one byte too small.
* Fix off by one error in ast_unreal_new_channels() when generating the ;2
uniqueid from the user suppled ;1 version.
* Pulled some long assignment lines from if tests to improve line break
readability in ast_unreal_new_channels().
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Merged revisions 417119 from http://svn.asterisk.org/svn/asterisk/branches/12
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@417120 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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When a channel is destroyed (such as via ast_channel_release in off nominal
paths in core_unreal), it will attempt to free (via ast_free) the channel tech
pvt. This is problematic for a few reasons:
1. The channel tech pvt is an ao2 object in core_unreal. Free'ing the pvt
directly is no good.
2. The channel tech pvt's reference count is dropped just prior to calling
ast_channel_release, resulting in the pvt's destruction. Hence, the
channel destructor is free'ing an invalid pointer.
This patch keeps the dropping of the reference count, but sets the pvt to
NULL on the channel prior to releasing it. This models what would occur if the
channel was hung up directly.
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Merged revisions 414542 from http://svn.asterisk.org/svn/asterisk/branches/12
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@414543 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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unreal channel.
The fix for ASTERISK-12292 was a bit too aggressive. You could have
generators pointed at each other on local channels but need to get other
kinds of frames such as DTMF or CONNECTED_LINE frames accross.
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@414297 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This resolves a large number of compiler warnings from GCC 4.10 which
cause the build to fail under dev mode. The vast majority are
signed/unsigned mismatches in printf-style format strings.
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Merged revisions 413586 from http://svn.asterisk.org/svn/asterisk/branches/1.8
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@413589 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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* Fix memory leak in ast_unreal_new_channels(). Made it generate the ;2
uniqueid on a stack variable instead of mallocing it.
* Made send error response to ARI and AMI requests instead of just logging
excessive uniqueid length and allowing truncation. action_originate() and
ari_channels_handle_originate_with_id().
* Fixed minor truncating uniqueid hole when generating the ;2 uniqueid
string length. Created public and internal lengths of uniqueid. The
internal length can handle a max public uniqueid plus an appended ;2.
* free() and ast_free() are NULL tolerant so they don't need a NULL test
before calling.
* Made use better struct initialization format instead of the position
dependent initialization format. Also anything not explicitly initialized
in the struct is initialized to zero by the compiler.
* Made ast_channel_internal_set_fake_ids() use the safer
ast_copy_string() instead of strncpy().
Review: https://reviewboard.asterisk.org/r/3371/
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Merged revisions 410949 from http://svn.asterisk.org/svn/asterisk/branches/12
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@410950 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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Much needed was a way to assign id to objects on creation, and
much change was necessary to accomplish it. Channel uniqueids
and linkedids are split into separate string and creation time
components without breaking linkedid propgation. This allowed
the uniqueid to be specified by the user interface - and those
values are now carried through to channel creation, adding the
assignedids value to every function in the chain including the
channel drivers. For local channels, the second channel can be
specified or left to default to a ;2 suffix of first. In ARI,
bridge, playback, and snoop objects can also be created with a
specified uniqueid.
Along the way, the args order to allocating channels was fixed
in chan_mgcp and chan_gtalk, and linkedid is no longer lost as
masquerade occurs.
(closes issue ASTERISK-23120)
Review: https://reviewboard.asterisk.org/r/3191/
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@410158 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This change makes ast_channel_alloc return allocated channels
locked. By doing so no other thread can acquire, lock, and manipulate
the channel before it is completely set up.
(closes issue AST-1256)
Review: https://reviewboard.asterisk.org/r/3067/
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@404210 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@403404 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This adds channel locks around calls to create channel snapshots as well
as other functions which operate on a channel and then end up
creating a channel snapshot. Functions that expect the channel to be
locked prior to being called have had their documentation updated to
indicate such.
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@403314 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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The Dial, Queue, and FollowMe applications need to inhibit the bridging
initial connected line exchange in order to support the 'I' option.
* Replaced the pass_reference flag on ast_bridge_join() with a flags
parameter to pass other flags defined by enum ast_bridge_join_flags.
* Replaced the independent flag on ast_bridge_impart() with a flags
parameter to pass other flags defined by enum ast_bridge_impart_flags.
* Since the Dial, Queue, and FollowMe applications are now the only
callers of ast_bridge_call() and ast_bridge_call_with_flags(), changed the
calling contract to require the initial COLP exchange to already have been
done by the caller.
* Made all callers of ast_bridge_impart() check the return value. It is
important. As a precaution, I also made the compiler complain now if it
is not checked.
* Did some cleanup in parking_tests.c as a result of checking the
ast_bridge_impart() return value.
An independent, but associated change is:
* Reduce stack usage in ast_indicate_data() and add a dropping redundant
connected line verbose message.
(closes issue ASTERISK-22072)
Reported by: Joshua Colp
Review: https://reviewboard.asterisk.org/r/2845/
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The masquerade super test is failing on v12 with high fence violations and
crashing. The fence violations are showing that party id allocated memory
strings are somehow getting corrupted in the
bridge_reconfigured_connected_line_update() function. The invalid string
values happen to be the freed memory fill pattern.
After much puzzling, I deduced that the
bridge_reconfigured_connected_line_update() is copying a string out of the
source channel's caller party id struct just as another thread is updating
it with a new value. The copying thread is using the old string pointer
being freed by the updating thread. A search of the code found the
unreal_colp_redirect_indicate() routine updating the caller party id's
without holding the channel lock.
A latent bug in v1.8 and v11 hatched in v12 because of the bridging and
connected line changes. :)
(issue ASTERISK-22221)
Reported by: Matt Jordan
Review: https://reviewboard.asterisk.org/r/2839/
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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@398939 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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The lonely flag is an optional flag for bridge channels that will
make them leave a bridge when a channel leaves if only lonely
channels are in the bridge at that point. This is useful for things
like ending recording and playback channels when they cease to be
interacting with other channels in the bridge.
(closes issue ASTERISK-22117)
Reported by: Matt Jordan
Review: https://reviewboard.asterisk.org/r/2721/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@396497 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch renames the bridging* files to bridge*. This may seem pedantic
and silly, but it fits better in line with current Asterisk naming conventions:
* channel is not "channeling"
* monitor is not "monitoring"
etc.
A bridge is an object. It is a first class citizen in Asterisk. "Bridging" is
the act of using a bridge on a set of channels - and the API that fulfills that
role is more than just the action.
(closes issue ASTERISK-22130)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@395378 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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Adds a new channel driver for creating channels for specific purposes
in bridges, primarily to act as either recorders or announcers. Adds
ARI commands for playing announcements to ever participant in a bridge
as well as for recording a bridge. This patch also includes some
documentation/reponse fixes to related ARI models such as playback
controls.
(closes issue ASTERISK-21592)
Reported by: Matt Jordan
(closes issue ASTERISK-21593)
Reported by: Matt Jordan
Review: https://reviewboard.asterisk.org/r/2670/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@394809 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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This patch does the following:
* It adds a virtual table of callbacks to core_unreal. These callbacks can be
supplied by concrete implementations of "unreal" channel drivers, which lets
the unreal channel driver call specific functionality when it performs some
action. Currently, this is done to notify implementations when an
optimization operation has begun, and when an optimization operation has
succeeded.
* It adds Stasis-Core messages for Local channel bridging and Local channel
optimization. Local channel optimization is now two events: a Begin and an
End. Some consumers of Stasis-Core may want to know when an operation is
beginning so that they can 'prepare' their information; others will be more
concerned about when the operation has completed, so that they can 'fix up'
information. Stasis-Core allows for both, as does AMI.
Review: https://reviewboard.asterisk.org/r/2552
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@393801 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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Breaks many things until they can be reworked. A partial list:
chan_agent
chan_dahdi, chan_misdn, chan_iax2 native bridging
app_queue
COLP updates
DTMF attended transfers
Protocol attended transfers
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@389378 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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