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2017-11-06test_sorcery_memory_cache_thrash: Handle error from vector append.Corey Farrell
Cleanup resources when we fail to append the vector and report test failure. Change-Id: I6eb41586fd11dee8c0dfe35e91cb465a4cab7298
2016-10-27Remove ASTERISK_REGISTER_FILE.Corey Farrell
ASTERISK_REGISTER_FILE no longer has any purpose so this commit removes all traces of it. Previously exported symbols removed: * __ast_register_file * __ast_unregister_file * ast_complete_source_filename This also removes the mtx_prof static variable that was declared when MTX_PROFILE was enabled. This variable was only used in lock.c so it is now initialized in that file only. ASTERISK-26480 #close Change-Id: I1074af07d71f9e159c48ef36631aa432c86f9966
2016-02-09tests/test_sorcery_memory_cache_thrash: Improve termination process.Joshua Colp
When terminating the threads thrashing a sorcery memory cache each would be told to stop and then we would wait on them. During at least one thrashing test this was problematic due to the specific usage pattern in use. It would take some time for termination of the thread to occur. This would occur due to contention between the threads retrieving and the threads updating the cache. As the retrieving threads are given priority it may be some time before the updating threads are able to proceed. This change makes it so all threads are told to stop and then each are joined to ensure they stop. This way all the threads should stop at around the same time instead of waiting for one to stop, the next to stop, then the next, and so on. As a result of this the execution time for each thrash test is much closer to their expected value than previously seen as well. Change-Id: I04a53470b0ea4170b8819180b0bd7475f3642827
2015-06-24Unit tests: Fix more unit test description strings.Richard Mudgett
Analyzing the code shows that the unit test summary and description strings should not end with a new-line character. Where these strings are used in the code a new-line is provided for output. Change-Id: I2f4f37988ec363c8d1c5077a2fc8ca841c5cd30c
2015-06-04test_sorcery_memory_cache_thrash: Add unit tests for thrashing the memory cache.Joshua Colp
This change adds a CLI command which can perform memory cache thrashing as well as unit tests which perform thrashing under the following configurations: 1. Low number of unique objects that go stale after 1 second 2. Low number of unique objects that expire after 1 second 3. Low number of unique objects which are constantly updated 4. Large number of unique objects which exceed a defined cache size 5. Large number of unique objects which exceed a defined cache size that also expire and go stale rapidly 6. Large number of unique objects which expire and go stale rapidly 7. Large number of unique objects For all of the above there are a large number of threads constantly attempting to retrieve random objects and each test runs for a few seconds. ASTERISK-25067 Reported by: Matt Jordan Change-Id: I8c8ceff977332c80ed4a31f10d694d48552b2f78