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package Server;
import java.net.*;
import java.io.*;
import java.util.LinkedList;
import java.util.Iterator;
public class ChatServer
{
private ServerSocket service;
private LinkedList<Connection> connections;
public static final int portNum = 6667;
public static ChatServer server;
public void connectionRemove(Connection con)
{
this.connections.remove(con);
}
public Iterator<Connection> getConnectionIterator()
{
return this.connections.iterator();
}
ChatServer() throws IOException {
this.service = new ServerSocket(portNum);
this.connections = new LinkedList<Connection>();
}
/** Listening to port and opening a socket */
public static void main(String[] args) throws IOException
{
try
{
server = new ChatServer();
} catch (IOException e)
{
System.err.println("Failed listening on port " + portNum + " (" + e + ")");
return;
}
Socket soc = null;
try
{
while (true)
{
soc = server.service.accept();
Connection con = new Connection(soc);
server.connections.add(con);
con.start();
}
} catch (IOException e)
{
System.out.println(e);
}
}
}
/** Tasks
*
* * Allow listening on a different port (from command-line?)
* * Have a test server running on cohens.org.il
* * Send requests to all clients (use list)
* - When a client disconnects - remove it from connections list.
* - temporary: When we get a PRIVMSG, iterate over connections and write message and every client
* - When we get a PRIVMSG, iterate over connections and write the message to each client
* * Don't allow two clients with the same nick
* * When passing a message (PRIVMSG) - include the sender's nick.
* * Keep channels up: PING occasionally
* * Graphical interface for server
*/
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