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authorLiong Sauw Ming <ming@teluu.com>2014-04-08 09:03:35 +0000
committerLiong Sauw Ming <ming@teluu.com>2014-04-08 09:03:35 +0000
commitf8f81f703f4715440cbfb28c2232345df5564b80 (patch)
tree973fddaaf0cc475e41ec893a4c7a8b02c8f3e137 /pjmedia
parent8917c6a09a7f3a4332157b73c014df525a17d46f (diff)
Re #1757: Initial implementation of iOS OpenGL ES renderer. To use it, application needs to add:
#define PJMEDIA_VIDEO_DEV_HAS_OPENGL 1 #define PJMEDIA_VIDEO_DEV_HAS_OPENGL_ES 1 #define PJMEDIA_VIDEO_DEV_HAS_IOS_OPENGL 1 git-svn-id: http://svn.pjsip.org/repos/pjproject/trunk@4812 74dad513-b988-da41-8d7b-12977e46ad98
Diffstat (limited to 'pjmedia')
-rw-r--r--pjmedia/build/Makefile2
-rw-r--r--pjmedia/build/os-auto.mak.in2
-rw-r--r--pjmedia/include/pjmedia-videodev/opengl_dev.h49
-rw-r--r--pjmedia/src/pjmedia-videodev/ios_opengl_dev.m429
-rw-r--r--pjmedia/src/pjmedia-videodev/opengl_dev.c475
-rw-r--r--pjmedia/src/pjmedia-videodev/videodev.c7
6 files changed, 962 insertions, 2 deletions
diff --git a/pjmedia/build/Makefile b/pjmedia/build/Makefile
index 8012cb75..23dc715e 100644
--- a/pjmedia/build/Makefile
+++ b/pjmedia/build/Makefile
@@ -106,7 +106,7 @@ export PJMEDIA_AUDIODEV_LDFLAGS += $(PJLIB_LDLIB) \
#
export PJMEDIA_VIDEODEV_SRCDIR = ../src/pjmedia-videodev
export PJMEDIA_VIDEODEV_OBJS += errno.o videodev.o avi_dev.o ffmpeg_dev.o \
- colorbar_dev.o v4l2_dev.o
+ colorbar_dev.o v4l2_dev.o opengl_dev.o
export PJMEDIA_VIDEODEV_CFLAGS += $(_CFLAGS)
export PJMEDIA_VIDEODEV_CXXFLAGS += $(_CXXFLAGS)
export PJMEDIA_VIDEODEV_LDFLAGS += $(PJLIB_LDLIB) \
diff --git a/pjmedia/build/os-auto.mak.in b/pjmedia/build/os-auto.mak.in
index c0642cc8..ea057824 100644
--- a/pjmedia/build/os-auto.mak.in
+++ b/pjmedia/build/os-auto.mak.in
@@ -214,7 +214,7 @@ endif
# iOS video device
#
ifeq ($(AC_PJMEDIA_VIDEO),iphone_os)
-export PJMEDIA_VIDEODEV_OBJS += ios_dev.o
+export PJMEDIA_VIDEODEV_OBJS += ios_dev.o ios_opengl_dev.o
endif
#
diff --git a/pjmedia/include/pjmedia-videodev/opengl_dev.h b/pjmedia/include/pjmedia-videodev/opengl_dev.h
new file mode 100644
index 00000000..f5eb67b0
--- /dev/null
+++ b/pjmedia/include/pjmedia-videodev/opengl_dev.h
@@ -0,0 +1,49 @@
+/* $Id$ */
+/*
+ * Copyright (C) 2013-2014 Teluu Inc. (http://www.teluu.com)
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#ifndef PJMEDIA_VIDEODEV_OPENGL_DEV_H__
+#define PJMEDIA_VIDEODEV_OPENGL_DEV_H__
+
+#include <pjmedia-videodev/videodev_imp.h>
+
+/* OpenGL implementation on each platform needs to implement this and
+ * stream operations.
+ */
+pj_status_t
+pjmedia_vid_dev_opengl_imp_create_stream(pj_pool_t *pool,
+ pjmedia_vid_dev_param *param,
+ const pjmedia_vid_dev_cb *cb,
+ void *user_data,
+ pjmedia_vid_dev_stream **p_vid_strm);
+
+/* OpenGL buffers opaque structure. */
+typedef struct gl_buffers gl_buffers;
+
+/* Create OpenGL buffers. */
+void pjmedia_vid_dev_opengl_create_buffers(pj_pool_t *pool,
+ gl_buffers **glb);
+/* Initialize OpenGL buffers. */
+pj_status_t pjmedia_vid_dev_opengl_init_buffers(gl_buffers *glb);
+/* Render a texture. */
+pj_status_t pjmedia_vid_dev_opengl_draw(gl_buffers *glb,
+ unsigned int texture,
+ unsigned int name);
+/* Destroy OpenGL buffers. */
+void pjmedia_vid_dev_opengl_destroy_buffers(gl_buffers *glb);
+
+#endif /* PJMEDIA_VIDEODEV_OPENGL_DEV_H__ */
diff --git a/pjmedia/src/pjmedia-videodev/ios_opengl_dev.m b/pjmedia/src/pjmedia-videodev/ios_opengl_dev.m
new file mode 100644
index 00000000..bf608e3e
--- /dev/null
+++ b/pjmedia/src/pjmedia-videodev/ios_opengl_dev.m
@@ -0,0 +1,429 @@
+/* $Id$ */
+/*
+ * Copyright (C) 2013-2014 Teluu Inc. (http://www.teluu.com)
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#include <pjmedia-videodev/videodev_imp.h>
+#include <pj/assert.h>
+#include <pj/log.h>
+
+#if defined(PJMEDIA_HAS_VIDEO) && PJMEDIA_HAS_VIDEO != 0 && \
+ defined(PJMEDIA_VIDEO_DEV_HAS_IOS_OPENGL) && \
+ PJMEDIA_VIDEO_DEV_HAS_IOS_OPENGL != 0
+
+#include <pjmedia-videodev/opengl_dev.h>
+#import <UIKit/UIKit.h>
+
+#define THIS_FILE "ios_opengl_dev.c"
+
+typedef struct iosgl_fmt_info
+{
+ pjmedia_format_id pjmedia_format;
+ UInt32 iosgl_format;
+} iosgl_fmt_info;
+
+/* Supported formats */
+static iosgl_fmt_info iosgl_fmts[] =
+{
+ {PJMEDIA_FORMAT_BGRA, kCVPixelFormatType_32BGRA} ,
+};
+
+@interface GLView : UIView
+{
+@public
+ struct iosgl_stream *stream;
+}
+
+@end
+
+/* Video stream. */
+struct iosgl_stream
+{
+ pjmedia_vid_dev_stream base; /**< Base stream */
+ pjmedia_vid_dev_param param; /**< Settings */
+ pj_pool_t *pool; /**< Memory pool */
+
+ pjmedia_vid_dev_cb vid_cb; /**< Stream callback */
+ void *user_data; /**< Application data */
+
+ pj_status_t status;
+ pj_timestamp frame_ts;
+ unsigned ts_inc;
+
+ gl_buffers *gl_buf;
+ GLView *gl_view;
+ EAGLContext *ogl_context;
+ CVOpenGLESTextureCacheRef vid_texture;
+ CVImageBufferRef pb;
+ CVOpenGLESTextureRef texture;
+};
+
+
+/* Prototypes */
+static pj_status_t iosgl_stream_get_param(pjmedia_vid_dev_stream *strm,
+ pjmedia_vid_dev_param *param);
+static pj_status_t iosgl_stream_get_cap(pjmedia_vid_dev_stream *strm,
+ pjmedia_vid_dev_cap cap,
+ void *value);
+static pj_status_t iosgl_stream_set_cap(pjmedia_vid_dev_stream *strm,
+ pjmedia_vid_dev_cap cap,
+ const void *value);
+static pj_status_t iosgl_stream_start(pjmedia_vid_dev_stream *strm);
+static pj_status_t iosgl_stream_put_frame(pjmedia_vid_dev_stream *strm,
+ const pjmedia_frame *frame);
+static pj_status_t iosgl_stream_stop(pjmedia_vid_dev_stream *strm);
+static pj_status_t iosgl_stream_destroy(pjmedia_vid_dev_stream *strm);
+
+/* Operations */
+static pjmedia_vid_dev_stream_op stream_op =
+{
+ &iosgl_stream_get_param,
+ &iosgl_stream_get_cap,
+ &iosgl_stream_set_cap,
+ &iosgl_stream_start,
+ NULL,
+ &iosgl_stream_put_frame,
+ &iosgl_stream_stop,
+ &iosgl_stream_destroy
+};
+
+static iosgl_fmt_info* get_iosgl_format_info(pjmedia_format_id id)
+{
+ unsigned i;
+
+ for (i = 0; i < PJ_ARRAY_SIZE(iosgl_fmts); i++) {
+ if (iosgl_fmts[i].pjmedia_format == id)
+ return &iosgl_fmts[i];
+ }
+
+ return NULL;
+}
+
+@implementation GLView
+
++ (Class) layerClass
+{
+ return [CAEAGLLayer class];
+}
+
+- (void) init_buffers
+{
+ /* Initialize OpenGL ES 2 */
+ CAEAGLLayer *eagl_layer = (CAEAGLLayer *)[stream->gl_view layer];
+ eagl_layer.opaque = YES;
+ eagl_layer.drawableProperties =
+ [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithBool:NO], kEAGLDrawablePropertyRetainedBacking,
+ kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat,
+ nil];
+
+ stream->ogl_context = [[EAGLContext alloc] initWithAPI:
+ kEAGLRenderingAPIOpenGLES2];
+ if (!stream->ogl_context ||
+ ![EAGLContext setCurrentContext:stream->ogl_context])
+ {
+ stream->status = PJMEDIA_EVID_SYSERR;
+ return;
+ }
+
+ /* Create GL buffers */
+ pjmedia_vid_dev_opengl_create_buffers(stream->pool, &stream->gl_buf);
+
+ [stream->ogl_context renderbufferStorage:GL_RENDERBUFFER
+ fromDrawable:(CAEAGLLayer *)[stream->gl_view layer]];
+
+ /* Init GL buffers */
+ stream->status = pjmedia_vid_dev_opengl_init_buffers(stream->gl_buf);
+}
+
+- (void)render
+{
+ if (![EAGLContext setCurrentContext:stream->ogl_context]) {
+ /* Failed to set context */
+ return;
+ }
+
+ pjmedia_vid_dev_opengl_draw(stream->gl_buf,
+ (unsigned int)CVOpenGLESTextureGetTarget(stream->texture),
+ (unsigned int)CVOpenGLESTextureGetName(stream->texture));
+}
+
+@end
+
+/* API: create stream */
+pj_status_t
+pjmedia_vid_dev_opengl_imp_create_stream(pj_pool_t *pool,
+ pjmedia_vid_dev_param *param,
+ const pjmedia_vid_dev_cb *cb,
+ void *user_data,
+ pjmedia_vid_dev_stream **p_vid_strm)
+{
+ struct iosgl_stream *strm;
+ const pjmedia_video_format_detail *vfd;
+ pj_status_t status = PJ_SUCCESS;
+ iosgl_fmt_info *ifi;
+
+ if (!(ifi = get_iosgl_format_info(param->fmt.id)))
+ return PJMEDIA_EVID_BADFORMAT;
+
+ strm = PJ_POOL_ZALLOC_T(pool, struct iosgl_stream);
+ pj_memcpy(&strm->param, param, sizeof(*param));
+ strm->pool = pool;
+ pj_memcpy(&strm->vid_cb, cb, sizeof(*cb));
+ strm->user_data = user_data;
+
+ vfd = pjmedia_format_get_video_format_detail(&strm->param.fmt, PJ_TRUE);
+ strm->ts_inc = PJMEDIA_SPF2(param->clock_rate, &vfd->fps, 1);
+
+ if (param->dir & PJMEDIA_DIR_RENDER) {
+ CVReturn err;
+ UIWindow *window;
+ CGRect rect;
+
+ if ((param->flags & PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW) &&
+ param->window.info.ios.window)
+ {
+ /* Get output window handle provided by the application */
+ window = (UIWindow *)param->window.info.ios.window;
+ rect = window.bounds;
+ } else {
+ rect = CGRectMake(0, 0, strm->param.disp_size.w,
+ strm->param.disp_size.h);
+ }
+
+ strm->gl_view = [[GLView alloc] initWithFrame:rect];
+ if (!strm->gl_view)
+ return PJ_ENOMEM;
+ strm->gl_view->stream = strm;
+
+ /* Perform OpenGL buffer initializations in the main thread. */
+ strm->status = PJ_SUCCESS;
+ [strm->gl_view performSelectorOnMainThread:@selector(init_buffers)
+ withObject:nil waitUntilDone:YES];
+ if ((status = strm->status) != PJ_SUCCESS) {
+ PJ_LOG(3, (THIS_FILE, "Unable to create and init OpenGL buffers"));
+ goto on_error;
+ }
+
+ /* Create a new CVOpenGLESTexture cache */
+ err = CVOpenGLESTextureCacheCreate(kCFAllocatorDefault, NULL,
+ strm->ogl_context, NULL,
+ &strm->vid_texture);
+ if (err) {
+ PJ_LOG(3, (THIS_FILE, "Unable to create OpenGL texture cache %d",
+ err));
+ status = PJMEDIA_EVID_SYSERR;
+ goto on_error;
+ }
+
+ PJ_LOG(4, (THIS_FILE, "iOS OpenGL ES renderer successfully created"));
+ }
+
+ /* Apply the remaining settings */
+ /*
+ if (param->flags & PJMEDIA_VID_DEV_CAP_INPUT_SCALE) {
+ iosgl_stream_set_cap(&strm->base,
+ PJMEDIA_VID_DEV_CAP_INPUT_SCALE,
+ &param->fmt);
+ }
+ */
+ /* Done */
+ strm->base.op = &stream_op;
+ *p_vid_strm = &strm->base;
+
+ return PJ_SUCCESS;
+
+on_error:
+ iosgl_stream_destroy((pjmedia_vid_dev_stream *)strm);
+
+ return status;
+}
+
+/* API: Get stream info. */
+static pj_status_t iosgl_stream_get_param(pjmedia_vid_dev_stream *s,
+ pjmedia_vid_dev_param *pi)
+{
+ struct iosgl_stream *strm = (struct iosgl_stream*)s;
+
+ PJ_ASSERT_RETURN(strm && pi, PJ_EINVAL);
+
+ pj_memcpy(pi, &strm->param, sizeof(*pi));
+
+ if (iosgl_stream_get_cap(s, PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW,
+ &pi->window) == PJ_SUCCESS)
+ {
+ pi->flags |= PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW;
+ }
+
+ return PJ_SUCCESS;
+}
+
+/* API: get capability */
+static pj_status_t iosgl_stream_get_cap(pjmedia_vid_dev_stream *s,
+ pjmedia_vid_dev_cap cap,
+ void *pval)
+{
+ struct iosgl_stream *strm = (struct iosgl_stream*)s;
+
+ PJ_UNUSED_ARG(strm);
+
+ PJ_ASSERT_RETURN(s && pval, PJ_EINVAL);
+
+ if (cap==PJMEDIA_VID_DEV_CAP_INPUT_SCALE) {
+ return PJMEDIA_EVID_INVCAP;
+ } else if (cap == PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW) {
+ pjmedia_vid_dev_hwnd *wnd = (pjmedia_vid_dev_hwnd *)pval;
+ wnd->info.ios.window = strm->gl_view;
+ return PJ_SUCCESS;
+ } else {
+ return PJMEDIA_EVID_INVCAP;
+ }
+}
+
+/* API: set capability */
+static pj_status_t iosgl_stream_set_cap(pjmedia_vid_dev_stream *s,
+ pjmedia_vid_dev_cap cap,
+ const void *pval)
+{
+ struct iosgl_stream *strm = (struct iosgl_stream*)s;
+
+ PJ_UNUSED_ARG(strm);
+
+ PJ_ASSERT_RETURN(s && pval, PJ_EINVAL);
+
+ if (cap==PJMEDIA_VID_DEV_CAP_INPUT_SCALE) {
+ return PJ_SUCCESS;
+ }
+
+ return PJMEDIA_EVID_INVCAP;
+}
+
+/* API: Start stream. */
+static pj_status_t iosgl_stream_start(pjmedia_vid_dev_stream *strm)
+{
+ struct iosgl_stream *stream = (struct iosgl_stream*)strm;
+
+ PJ_UNUSED_ARG(stream);
+
+ PJ_LOG(4, (THIS_FILE, "Starting ios opengl stream"));
+
+ return PJ_SUCCESS;
+}
+
+/* API: Put frame from stream */
+static pj_status_t iosgl_stream_put_frame(pjmedia_vid_dev_stream *strm,
+ const pjmedia_frame *frame)
+{
+ struct iosgl_stream *stream = (struct iosgl_stream*)strm;
+ CVReturn err;
+
+ err = CVPixelBufferCreateWithBytes(kCFAllocatorDefault,
+ stream->param.disp_size.w,
+ stream->param.disp_size.h,
+ kCVPixelFormatType_32BGRA,
+ frame->buf,
+ stream->param.disp_size.w * 4,
+ NULL, NULL, NULL, &stream->pb);
+ if (err) {
+ PJ_LOG(3, (THIS_FILE, "Unable to create pixel buffer %d", err));
+ return PJMEDIA_EVID_SYSERR;
+ }
+
+ /* Create a CVOpenGLESTexture from the CVImageBuffer */
+ err=CVOpenGLESTextureCacheCreateTextureFromImage(kCFAllocatorDefault,
+ stream->vid_texture,
+ stream->pb, NULL,
+ GL_TEXTURE_2D, GL_RGBA,
+ stream->param.disp_size.w,
+ stream->param.disp_size.h,
+ GL_BGRA,
+ GL_UNSIGNED_BYTE,
+ 0, &stream->texture);
+ if (!stream->texture || err) {
+ PJ_LOG(3, (THIS_FILE, "Unable to create OpenGL texture %d", err));
+ CVPixelBufferRelease(stream->pb);
+ return PJMEDIA_EVID_SYSERR;
+ }
+
+ /* Perform OpenGL drawing in the main thread. */
+ [stream->gl_view performSelectorOnMainThread:@selector(render)
+ withObject:nil waitUntilDone:YES];
+ // dispatch_async(dispatch_get_main_queue(),
+ // ^{[stream->gl_view render];});
+
+ [stream->ogl_context presentRenderbuffer:GL_RENDERBUFFER];
+
+ /* Flush the CVOpenGLESTexture cache and release the texture */
+ CVOpenGLESTextureCacheFlush(stream->vid_texture, 0);
+ CFRelease(stream->texture);
+ CVPixelBufferRelease(stream->pb);
+
+ return PJ_SUCCESS;
+}
+
+/* API: Stop stream. */
+static pj_status_t iosgl_stream_stop(pjmedia_vid_dev_stream *strm)
+{
+ struct iosgl_stream *stream = (struct iosgl_stream*)strm;
+
+ PJ_UNUSED_ARG(stream);
+
+ PJ_LOG(4, (THIS_FILE, "Stopping ios opengl stream"));
+
+ return PJ_SUCCESS;
+}
+
+
+/* API: Destroy stream. */
+static pj_status_t iosgl_stream_destroy(pjmedia_vid_dev_stream *strm)
+{
+ struct iosgl_stream *stream = (struct iosgl_stream*)strm;
+
+ PJ_ASSERT_RETURN(stream != NULL, PJ_EINVAL);
+
+ iosgl_stream_stop(strm);
+
+ if (stream->vid_texture) {
+ CFRelease(stream->vid_texture);
+ stream->vid_texture = NULL;
+ }
+
+ if ([EAGLContext currentContext] == stream->ogl_context)
+ [EAGLContext setCurrentContext:nil];
+
+ if (stream->ogl_context) {
+ [stream->ogl_context release];
+ stream->ogl_context = NULL;
+ }
+
+ if (stream->gl_view) {
+ UIView *view = stream->gl_view;
+ dispatch_async(dispatch_get_main_queue(),
+ ^{
+ [view removeFromSuperview];
+ [view release];
+ });
+ stream->gl_view = NULL;
+ }
+
+ pjmedia_vid_dev_opengl_destroy_buffers(stream->gl_buf);
+
+ pj_pool_release(stream->pool);
+
+ return PJ_SUCCESS;
+}
+
+#endif /* PJMEDIA_VIDEO_DEV_HAS_IOS_OPENGL */
diff --git a/pjmedia/src/pjmedia-videodev/opengl_dev.c b/pjmedia/src/pjmedia-videodev/opengl_dev.c
new file mode 100644
index 00000000..a25090ef
--- /dev/null
+++ b/pjmedia/src/pjmedia-videodev/opengl_dev.c
@@ -0,0 +1,475 @@
+/* $Id$ */
+/*
+ * Copyright (C) 2013-2014 Teluu Inc. (http://www.teluu.com)
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#include <pjmedia-videodev/videodev_imp.h>
+#include <pj/assert.h>
+#include <pj/log.h>
+
+#if defined(PJMEDIA_HAS_VIDEO) && PJMEDIA_HAS_VIDEO != 0 && \
+ defined(PJMEDIA_VIDEO_DEV_HAS_OPENGL) && \
+ PJMEDIA_VIDEO_DEV_HAS_OPENGL != 0
+
+#include <pjmedia-videodev/opengl_dev.h>
+#ifdef PJMEDIA_VIDEO_DEV_HAS_OPENGL_ES
+# include <OpenGLES/ES2/gl.h>
+# include <OpenGLES/ES2/glext.h>
+#else
+# include <GL/gl.h>
+# include <GL/glext.h>
+#endif
+
+#define THIS_FILE "opengl_dev.c"
+#define DEFAULT_CLOCK_RATE 90000
+#define DEFAULT_WIDTH 480
+#define DEFAULT_HEIGHT 360
+#define DEFAULT_FPS 15
+
+#define LOG(a)
+
+enum {
+ ATTRIB_VERTEX,
+ ATTRIB_TEXTUREPOSITON,
+ NUM_ATTRIBUTES
+};
+
+/* Vertex and fragment shaders */
+static const GLchar *vertSrc = " \
+attribute vec4 position; \
+attribute vec4 inTexCoord; \
+varying vec2 texCoord; \
+void main() \
+{ \
+ gl_Position = position; \
+ texCoord = inTexCoord.xy; \
+} \
+";
+static const GLchar *fragSrc = " \
+varying highp vec2 texCoord; \
+uniform sampler2D videoFrame; \
+void main() \
+{ \
+ gl_FragColor = texture2D(videoFrame, texCoord); \
+} \
+";
+
+/* OpenGL buffers structure. */
+struct gl_buffers {
+ GLuint frameBuf;
+ GLuint rendBuf;
+ GLuint directProg;
+
+ int rendBufW;
+ int rendBufH;
+};
+
+/* Supported formats */
+static pjmedia_format_id opengl_fmts[] = {PJMEDIA_FORMAT_BGRA};
+
+/* opengl device info */
+struct opengl_dev_info
+{
+ pjmedia_vid_dev_info info;
+};
+
+/* opengl factory */
+struct opengl_factory
+{
+ pjmedia_vid_dev_factory base;
+ pj_pool_t *pool;
+ pj_pool_factory *pf;
+
+ unsigned dev_count;
+ struct opengl_dev_info *dev_info;
+};
+
+/* Prototypes */
+static pj_status_t opengl_factory_init(pjmedia_vid_dev_factory *f);
+static pj_status_t opengl_factory_destroy(pjmedia_vid_dev_factory *f);
+static pj_status_t opengl_factory_refresh(pjmedia_vid_dev_factory *f);
+static unsigned opengl_factory_get_dev_count(pjmedia_vid_dev_factory *f);
+static pj_status_t opengl_factory_get_dev_info(pjmedia_vid_dev_factory *f,
+ unsigned index,
+ pjmedia_vid_dev_info *info);
+static pj_status_t opengl_factory_default_param(pj_pool_t *pool,
+ pjmedia_vid_dev_factory *f,
+ unsigned index,
+ pjmedia_vid_dev_param *param);
+static pj_status_t
+opengl_factory_create_stream(pjmedia_vid_dev_factory *f,
+ pjmedia_vid_dev_param *param,
+ const pjmedia_vid_dev_cb *cb,
+ void *user_data,
+ pjmedia_vid_dev_stream **p_vid_strm);
+
+/* Operations */
+static pjmedia_vid_dev_factory_op factory_op =
+{
+ &opengl_factory_init,
+ &opengl_factory_destroy,
+ &opengl_factory_get_dev_count,
+ &opengl_factory_get_dev_info,
+ &opengl_factory_default_param,
+ &opengl_factory_create_stream,
+ &opengl_factory_refresh
+};
+
+/****************************************************************************
+ * OpenGL utility functions
+ */
+/* Compile a shader from the provided source(s) */
+GLint compile_shader(GLenum target, GLsizei count, const GLchar **sources,
+ GLuint *shader)
+{
+ GLint status;
+
+ *shader = glCreateShader(target);
+ glShaderSource(*shader, count, sources, NULL);
+ glCompileShader(*shader);
+
+ glGetShaderiv(*shader, GL_COMPILE_STATUS, &status);
+
+ return status;
+}
+
+/* Create program, compile shader, link program, bind attributes */
+GLint create_program(const GLchar *vertSource, const GLchar *fragSource,
+ GLsizei attribNameCnt, const GLchar **attribNames,
+ const GLint *attribLocations, GLuint *program)
+{
+ GLuint vertShader = 0, fragShader = 0, prog = 0, i;
+ GLint status;
+
+ /* Create shader program */
+ prog = glCreateProgram();
+ *program = prog;
+
+ /* Create and compile vertex shader */
+ status = compile_shader(GL_VERTEX_SHADER, 1, &vertSource, &vertShader);
+ if (status == 0) {
+ LOG("Unable to compile vertex shader");
+ return status;
+ }
+
+ /* Create and compile fragment shader */
+ status = compile_shader(GL_FRAGMENT_SHADER, 1, &fragSource, &fragShader);
+ if (status == 0) {
+ LOG("Unable to compile fragment shader");
+ return status;
+ }
+
+ /* Attach vertex shader to program */
+ glAttachShader(prog, vertShader);
+
+ /* Attach fragment shader to program */
+ glAttachShader(prog, fragShader);
+
+ /* Bind attribute locations prior to linking */
+ for (i = 0; i < attribNameCnt; i++) {
+ glBindAttribLocation(prog, attribLocations[i], attribNames[i]);
+ }
+
+ /* Link program */
+ glLinkProgram(prog);
+ glGetProgramiv(prog, GL_LINK_STATUS, &status);
+ if (status == 0) {
+ LOG("Unable to link program");
+ return status;
+ }
+
+ /* Release vertex and fragment shaders */
+ if (vertShader)
+ glDeleteShader(vertShader);
+ if (fragShader)
+ glDeleteShader(fragShader);
+
+ return status;
+}
+
+void pjmedia_vid_dev_opengl_create_buffers(pj_pool_t *pool, gl_buffers **glb)
+{
+ gl_buffers *glbuf = PJ_POOL_ZALLOC_T(pool, gl_buffers);
+
+ *glb = glbuf;
+ glDisable(GL_DEPTH_TEST);
+
+ glGenFramebuffers(1, &glbuf->frameBuf);
+ glBindFramebuffer(GL_FRAMEBUFFER, glbuf->frameBuf);
+
+ glGenRenderbuffers(1, &glbuf->rendBuf);
+ glBindRenderbuffer(GL_RENDERBUFFER, glbuf->rendBuf);
+}
+
+pj_status_t pjmedia_vid_dev_opengl_init_buffers(gl_buffers *glb)
+{
+ /* Attributes */
+ GLint attribLocation[NUM_ATTRIBUTES] = { ATTRIB_VERTEX,
+ ATTRIB_TEXTUREPOSITON };
+ GLchar *attribName[NUM_ATTRIBUTES] = { "position", "texCoord" };
+
+ glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH,
+ &glb->rendBufW);
+ glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT,
+ &glb->rendBufH);
+
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER, glb->rendBuf);
+ if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
+ LOG("Unable to create frame buffer");
+ return -1;
+ }
+
+ create_program(vertSrc, fragSrc, NUM_ATTRIBUTES,
+ (const GLchar **)&attribName[0], attribLocation,
+ &glb->directProg);
+
+ if (!glb->directProg) {
+ LOG("Unable to create program");
+ return -2;
+ }
+
+ return PJ_SUCCESS;
+}
+
+pj_status_t pjmedia_vid_dev_opengl_draw(gl_buffers *glb, unsigned int texture,
+ unsigned int name)
+{
+ static const GLfloat squareVertices[] = {
+ -1.0f, -1.0f,
+ 1.0f, -1.0f,
+ -1.0f, 1.0f,
+ 1.0f, 1.0f,
+ };
+ GLfloat textureVertices[] = {
+ 0, 1, 1, 1, 0, 0, 1, 0
+ };
+ GLenum tex = (GLenum) texture;
+ GLuint nam = (GLuint) name;
+
+ glBindTexture(tex, nam);
+
+ /* Set texture parameters */
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, glb->frameBuf);
+
+ /* Set the view port to the entire view */
+ glViewport(0, 0, glb->rendBufW, glb->rendBufH);
+
+ /* Draw the texture on the screen with OpenGL ES 2 */
+ /* Use program */
+ glUseProgram(glb->directProg);
+
+ /* Update attribute values */
+ glVertexAttribPointer(ATTRIB_VERTEX, 2, GL_FLOAT, 0, 0, squareVertices);
+ glEnableVertexAttribArray(ATTRIB_VERTEX);
+ glVertexAttribPointer(ATTRIB_TEXTUREPOSITON, 2, GL_FLOAT, 0, 0,
+ textureVertices);
+ glEnableVertexAttribArray(ATTRIB_TEXTUREPOSITON);
+
+ /* Update uniform values if there are any */
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+
+ /* Present */
+ glBindRenderbuffer(GL_RENDERBUFFER, glb->rendBuf);
+
+ return PJ_SUCCESS;
+}
+
+void pjmedia_vid_dev_opengl_destroy_buffers(gl_buffers *glb)
+{
+ if (glb->frameBuf) {
+ glDeleteFramebuffers(1, &glb->frameBuf);
+ glb->frameBuf = 0;
+ }
+
+ if (glb->rendBuf) {
+ glDeleteRenderbuffers(1, &glb->rendBuf);
+ glb->rendBuf = 0;
+ }
+
+ if (glb->directProg) {
+ glDeleteProgram(glb->directProg);
+ glb->directProg = 0;
+ }
+}
+
+/****************************************************************************
+ * Factory operations
+ */
+/*
+ * Init opengl video driver.
+ */
+pjmedia_vid_dev_factory* pjmedia_opengl_factory(pj_pool_factory *pf)
+{
+ struct opengl_factory *f;
+ pj_pool_t *pool;
+
+ pool = pj_pool_create(pf, "opengl rend", 512, 512, NULL);
+ f = PJ_POOL_ZALLOC_T(pool, struct opengl_factory);
+ f->pf = pf;
+ f->pool = pool;
+ f->base.op = &factory_op;
+
+ return &f->base;
+}
+
+/* API: init factory */
+static pj_status_t opengl_factory_init(pjmedia_vid_dev_factory *f)
+{
+ struct opengl_factory *qf = (struct opengl_factory*)f;
+ struct opengl_dev_info *qdi;
+ unsigned i, l;
+
+ /* Initialize input and output devices here */
+ qf->dev_info = (struct opengl_dev_info*)
+ pj_pool_calloc(qf->pool, 1, sizeof(struct opengl_dev_info));
+
+ qf->dev_count = 0;
+ qdi = &qf->dev_info[qf->dev_count++];
+ pj_bzero(qdi, sizeof(*qdi));
+ strcpy(qdi->info.name, "OpenGL renderer");
+ strcpy(qdi->info.driver, "OpenGL");
+ qdi->info.dir = PJMEDIA_DIR_RENDER;
+ qdi->info.has_callback = PJ_FALSE;
+ qdi->info.caps = PJMEDIA_VID_DEV_CAP_OUTPUT_WINDOW;
+
+ for (i = 0; i < qf->dev_count; i++) {
+ qdi = &qf->dev_info[i];
+ qdi->info.fmt_cnt = PJ_ARRAY_SIZE(opengl_fmts);
+ qdi->info.caps |= PJMEDIA_VID_DEV_CAP_FORMAT;
+
+ for (l = 0; l < PJ_ARRAY_SIZE(opengl_fmts); l++) {
+ pjmedia_format *fmt = &qdi->info.fmt[l];
+ pjmedia_format_init_video(fmt,
+ opengl_fmts[l],
+ DEFAULT_WIDTH,
+ DEFAULT_HEIGHT,
+ DEFAULT_FPS, 1);
+ }
+ }
+
+ PJ_LOG(4, (THIS_FILE, "OpenGL initialized with %d devices",
+ qf->dev_count));
+
+ return PJ_SUCCESS;
+}
+
+/* API: destroy factory */
+static pj_status_t opengl_factory_destroy(pjmedia_vid_dev_factory *f)
+{
+ struct opengl_factory *qf = (struct opengl_factory*)f;
+ pj_pool_t *pool = qf->pool;
+
+ qf->pool = NULL;
+ pj_pool_release(pool);
+
+ return PJ_SUCCESS;
+}
+
+/* API: refresh the list of devices */
+static pj_status_t opengl_factory_refresh(pjmedia_vid_dev_factory *f)
+{
+ PJ_UNUSED_ARG(f);
+ return PJ_SUCCESS;
+}
+
+/* API: get number of devices */
+static unsigned opengl_factory_get_dev_count(pjmedia_vid_dev_factory *f)
+{
+ struct opengl_factory *qf = (struct opengl_factory*)f;
+ return qf->dev_count;
+}
+
+/* API: get device info */
+static pj_status_t opengl_factory_get_dev_info(pjmedia_vid_dev_factory *f,
+ unsigned index,
+ pjmedia_vid_dev_info *info)
+{
+ struct opengl_factory *qf = (struct opengl_factory*)f;
+
+ PJ_ASSERT_RETURN(index < qf->dev_count, PJMEDIA_EVID_INVDEV);
+
+ pj_memcpy(info, &qf->dev_info[index].info, sizeof(*info));
+
+ return PJ_SUCCESS;
+}
+
+/* API: create default device parameter */
+static pj_status_t opengl_factory_default_param(pj_pool_t *pool,
+ pjmedia_vid_dev_factory *f,
+ unsigned index,
+ pjmedia_vid_dev_param *param)
+{
+ struct opengl_factory *qf = (struct opengl_factory*)f;
+ struct opengl_dev_info *di = &qf->dev_info[index];
+
+ PJ_ASSERT_RETURN(index < qf->dev_count, PJMEDIA_EVID_INVDEV);
+
+ PJ_UNUSED_ARG(pool);
+
+ pj_bzero(param, sizeof(*param));
+ if (di->info.dir & PJMEDIA_DIR_RENDER) {
+ param->dir = PJMEDIA_DIR_RENDER;
+ param->rend_id = index;
+ param->cap_id = PJMEDIA_VID_INVALID_DEV;
+ } else {
+ return PJMEDIA_EVID_INVDEV;
+ }
+
+ param->flags = PJMEDIA_VID_DEV_CAP_FORMAT;
+ param->clock_rate = DEFAULT_CLOCK_RATE;
+ pj_memcpy(&param->fmt, &di->info.fmt[0], sizeof(param->fmt));
+
+ return PJ_SUCCESS;
+}
+
+/* API: create stream */
+static pj_status_t
+opengl_factory_create_stream(pjmedia_vid_dev_factory *f,
+ pjmedia_vid_dev_param *param,
+ const pjmedia_vid_dev_cb *cb,
+ void *user_data,
+ pjmedia_vid_dev_stream **p_vid_strm)
+{
+ struct opengl_factory *qf = (struct opengl_factory*)f;
+ pj_pool_t *pool;
+ const pjmedia_video_format_info *vfi;
+
+ PJ_ASSERT_RETURN(f && param && p_vid_strm, PJ_EINVAL);
+ PJ_ASSERT_RETURN(param->fmt.type == PJMEDIA_TYPE_VIDEO &&
+ param->fmt.detail_type == PJMEDIA_FORMAT_DETAIL_VIDEO &&
+ (param->dir == PJMEDIA_DIR_CAPTURE ||
+ param->dir == PJMEDIA_DIR_RENDER),
+ PJ_EINVAL);
+
+ vfi = pjmedia_get_video_format_info(NULL, param->fmt.id);
+ if (!vfi)
+ return PJMEDIA_EVID_BADFORMAT;
+
+ /* Create and Initialize stream descriptor */
+ pool = pj_pool_create(qf->pf, "opengl-dev", 4000, 4000, NULL);
+ PJ_ASSERT_RETURN(pool != NULL, PJ_ENOMEM);
+
+ return pjmedia_vid_dev_opengl_imp_create_stream(pool, param, cb,
+ user_data, p_vid_strm);
+}
+
+#endif /* PJMEDIA_VIDEO_DEV_HAS_OPENGL */
diff --git a/pjmedia/src/pjmedia-videodev/videodev.c b/pjmedia/src/pjmedia-videodev/videodev.c
index 658d091a..9eacc51f 100644
--- a/pjmedia/src/pjmedia-videodev/videodev.c
+++ b/pjmedia/src/pjmedia-videodev/videodev.c
@@ -97,6 +97,10 @@ pjmedia_vid_dev_factory* pjmedia_qt_factory(pj_pool_factory *pf);
pjmedia_vid_dev_factory* pjmedia_ios_factory(pj_pool_factory *pf);
#endif
+#if PJMEDIA_VIDEO_DEV_HAS_OPENGL
+pjmedia_vid_dev_factory* pjmedia_opengl_factory(pj_pool_factory *pf);
+#endif
+
#define MAX_DRIVERS 16
#define MAX_DEVS 64
@@ -380,6 +384,9 @@ PJ_DEF(pj_status_t) pjmedia_vid_dev_subsys_init(pj_pool_factory *pf)
#if PJMEDIA_VIDEO_DEV_HAS_IOS
vid_subsys.drv[vid_subsys.drv_cnt++].create = &pjmedia_ios_factory;
#endif
+#if PJMEDIA_VIDEO_DEV_HAS_OPENGL
+ vid_subsys.drv[vid_subsys.drv_cnt++].create = &pjmedia_opengl_factory;
+#endif
#if PJMEDIA_VIDEO_DEV_HAS_DSHOW
vid_subsys.drv[vid_subsys.drv_cnt++].create = &pjmedia_dshow_factory;
#endif