summaryrefslogtreecommitdiff
path: root/include/extension.h
blob: 1984aa98cc56b6293683c581dd1a4a0cb55baa34 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
/**
 *  Extension.h
 *
 *  The extension class is the starting point of your PHP extension. This class
 *  is instantiated the moment the PHP engine starts - for example when the
 *  apache process starts - and will be used for all subsequent requests that
 *  are handled by Apache.
 *
 *  For some environments (for example CLI scripts and FastCGI calls) only one 
 *  request is handled by an extension instance, but for others (when PHP runs
 *  as module in a webserver) many requests are handled by the same extension
 *  instance.
 * 
 *  This is a template class. You need to pass in the type of an object
 *  that you use for storing request specific state information.
 * 
 *  @author Emiel Bruijntjes <emiel.bruijntjes@copernica.com>
 *  @copyright 2013 Copernica BV
 */

/**
 *  Structures referenced in this class
 */
struct _zend_module_entry;

/**
 *  Set up namespace
 */
namespace Php {

/**
 *  Optional callback types for starting and stopping the request
 */
typedef bool    (*request_callback)(Environment &);

/**
 *  A couple of predefined native callback functions that can be registered.
 *  These are functions that optional accept a Request and/or Parameters object,
 *  and that either return void or a Value object. 
 */
typedef void    (*native_callback_0)();
typedef void    (*native_callback_1)(Parameters &);
typedef void    (*native_callback_2)(Environment &);
typedef void    (*native_callback_3)(Environment &, Parameters &);
typedef Value   (*native_callback_4)();
typedef Value   (*native_callback_5)(Parameters &);
typedef Value   (*native_callback_6)(Environment &);
typedef Value   (*native_callback_7)(Environment &, Parameters &);

/**
 *  Class definition
 */
class Extension
{
public:
    /**
     *  Constructor that defines a number of functions right away
     *  @param  name        Extension name
     *  @param  version     Extension version string
     *  @param  callback    Function that is called when request starts
     *  @param  callback    Function that is called when request ends
     */
    Extension(const char *name = NULL, const char *version = NULL, request_callback start = NULL, request_callback stop = NULL);
    
    /**
     *  No copy'ing and no moving
     */
    Extension(const Extension &extension) = delete;
    Extension(Extension &&extension) = delete;
    
    /**
     *  Destructor
     */
    virtual ~Extension();
    
    /**
     *  Initialize the extension.
     *  
     *  This method is called after the extension has been loaded, constructed 
     *  and after the compatibility has been checked, but before the requests 
     *  are handled. You can override this method to add your own initialization.
     * 
     *  The default behavior of this function is to enable all classes that are
     *  defined in this extension, so that they are also available in PHP.
     * 
     *  The method should return true on success, and false on failure (in which
     *  case the extension will not be used)
     * 
     *  @return bool
     */
    virtual bool initialize();
    
    /**
     *  Finalize the extension
     *  
     *  This method gets called after all requests were handled, and right before 
     *  the Apache module or CLI script will exit. You can override it to add
     *  your own cleanup code.
     * 
     *  @return bool
     */
    virtual bool finalize()
    {
        return true;
    }
    
    /**
     *  Create a new environment
     * 
     *  You can override this method if you've created your own environment class,
     *  and you'd like to use an instance of that class instead. The returned
     *  object must have been created on the heap.
     * 
     *  @return Environment*
     */
    virtual Environment *createEnvironment()
    {
        // allocate the environment
        return new Environment(this);
    }
    
    /**
     *  Destruct an environment
     *  
     *  This is the counterpart of the createEnvironment method.
     * 
     *  @param  Environment
     */
    virtual void deleteEnvironment(Environment *environment)
    {
        // destruct the environment
        delete environment;
    }
    
    /**
     *  Start a request
     * 
     *  This method is called when the zend engine is about to start a new
     *  request. Internally, it calls the request() method to instantiate
     *  a new request object, and after that it initializes the request.
     * 
     *  @return boolean
     */
    virtual bool startRequest(Environment &environment)
    {
        // ok if no callback was set
        if (!_start) return true;
        
        // call the callback function
        return _start(environment);
    }
    
    /**
     *  End a request
     * 
     *  This method is called when the Zend engine is ready with a request.
     *  Internally, it destructs the request
     *
     *  @return boolean
     */
    virtual bool endRequest(Environment &environment)
    {
        // ok if no callback is set
        if (!_stop) return true;
        
        // call callback
        return _stop(environment);
    }
    
    /**
     *  Add a function to the extension
     *  
     *  It is only possible to create functions during the initialization of
     *  the library, before the Extension::module() method is called.
     * 
     * 	Note that the function must have been allocated on the HEAP (using
     *  "new") and that the object will be destructed (using "delete")
     *  by the extension object (you thus do not have to destruct it
     *  yourself!) 
     * 
     *  @param  function    The function to add
     *  @return Function    The added function
     */
    Function *add(Function *function);
    
    /**
     *  Add a native function directly to the extension
     *  @param  name        Name of the function
     *  @param  function    The function to add
     * 	@param	arguments	Optional argument specification
     *  @return Function    The added function
     */
    Function *add(const char *name, native_callback_0 function, const std::initializer_list<Argument> &arguments = {});
    Function *add(const char *name, native_callback_1 function, const std::initializer_list<Argument> &arguments = {});
    Function *add(const char *name, native_callback_2 function, const std::initializer_list<Argument> &arguments = {});
    Function *add(const char *name, native_callback_3 function, const std::initializer_list<Argument> &arguments = {});
    Function *add(const char *name, native_callback_4 function, const std::initializer_list<Argument> &arguments = {});
    Function *add(const char *name, native_callback_5 function, const std::initializer_list<Argument> &arguments = {});
    Function *add(const char *name, native_callback_6 function, const std::initializer_list<Argument> &arguments = {});
    Function *add(const char *name, native_callback_7 function, const std::initializer_list<Argument> &arguments = {});
    
    /**
     *  Add a native class to the extension
     *  @param  name        Name of the class
     *  @param  type        The class implementation
     */
    template<typename T>
    void add(const char *name, const Class<T> &type)
    {
        // construct info
        ClassInfo<T> *info = new ClassInfo<T>(name, type);
        
        // add class
        _classes.insert(std::unique_ptr<_ClassInfo>(info));
    }
    
    /**
     *  Retrieve the module entry
     * 
     *  This is the memory address that should be exported by the get_module()
     *  function.
     *
     *  @return _zend_module_entry
     */
    _zend_module_entry *module();
    
    
private:
    /**
     *  Set of function objects defined in the library
     *  @var    set
     */
    std::set<std::unique_ptr<Function>> _functions;

    /**
     *  Set of classes defined in the library
     *  @var    set
     */
    std::set<std::unique_ptr<_ClassInfo>> _classes;

    /**
     *  The information that is passed to the Zend engine
     * 
     *  Although it would be slightly faster to not make this a pointer, this
     *  would require that client code also includes the PHP header files, which
     *  we try to prevent with the PHP-CPP library, so we allocate it dynamically.
     * 
     *  @var zend_module_entry
     */
    _zend_module_entry *_entry;
    
    /**
     *  Callback that is called before each request
     *  @var request_callback
     */
    request_callback _start;
    
    /**
     *  Callback that is called after each request
     *  @var request_callback
     */
    request_callback _stop;
    
};

/**
 *  End of namespace
 */
}