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authorRichard Mudgett <rmudgett@digium.com>2013-07-03 23:55:53 +0000
committerRichard Mudgett <rmudgett@digium.com>2013-07-03 23:55:53 +0000
commitb4e9a3fc2fd63a4a73c5a0025f3fdef86578da4c (patch)
treec3491316e597c573889a748e80c1be925c20bf94 /apps/app_agent_pool.c
parentc841c34aae82660d43ff24b2a379fa38aa7d984b (diff)
Add BUGBUG note for ASTERISK-22009
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@393631 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'apps/app_agent_pool.c')
-rw-r--r--apps/app_agent_pool.c2486
1 files changed, 2486 insertions, 0 deletions
diff --git a/apps/app_agent_pool.c b/apps/app_agent_pool.c
new file mode 100644
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+++ b/apps/app_agent_pool.c
@@ -0,0 +1,2486 @@
+/*
+ * Asterisk -- An open source telephony toolkit.
+ *
+ * Copyright (C) 2013 Digium, Inc.
+ *
+ * Richard Mudgett <rmudgett@digium.com>
+ *
+ * See http://www.asterisk.org for more information about
+ * the Asterisk project. Please do not directly contact
+ * any of the maintainers of this project for assistance;
+ * the project provides a web site, mailing lists and IRC
+ * channels for your use.
+ *
+ * This program is free software, distributed under the terms of
+ * the GNU General Public License Version 2. See the LICENSE file
+ * at the top of the source tree.
+ */
+
+/*!
+ * \file
+ * \brief Call center agent pool.
+ *
+ * \author Richard Mudgett <rmudgett@digium.com>
+ *
+ * See Also:
+ * \arg \ref AstCREDITS
+ * \arg \ref Config_agent
+ */
+/*** MODULEINFO
+ <support_level>core</support_level>
+ ***/
+
+
+#include "asterisk.h"
+
+ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
+
+#include "asterisk/cli.h"
+#include "asterisk/app.h"
+#include "asterisk/pbx.h"
+#include "asterisk/module.h"
+#include "asterisk/channel.h"
+#include "asterisk/bridging.h"
+#include "asterisk/bridging_basic.h"
+#include "asterisk/config_options.h"
+#include "asterisk/features_config.h"
+#include "asterisk/astobj2.h"
+#include "asterisk/stringfields.h"
+#include "asterisk/stasis_channels.h"
+
+/*** DOCUMENTATION
+ <application name="AgentLogin" language="en_US">
+ <synopsis>
+ Login an agent.
+ </synopsis>
+ <syntax argsep=",">
+ <parameter name="AgentId" required="true" />
+ <parameter name="options">
+ <optionlist>
+ <option name="s">
+ <para>silent login - do not announce the login ok segment after
+ agent logged on.</para>
+ </option>
+ </optionlist>
+ </parameter>
+ </syntax>
+ <description>
+ <para>Login an agent to the system. Any agent authentication is assumed to
+ already be done by dialplan. While logged in, the agent can receive calls
+ and will hear a configurable <literal>beep</literal> sound when a new call
+ comes in for the agent. Login failures will continue in the dialplan
+ with <variable>AGENT_STATUS</variable> set.</para>
+ <para>Before logging in, you can setup on the real agent channel the
+ CHANNEL(dtmf-features) an agent will have when talking to a caller
+ and you can setup on the channel running this application the
+ CONNECTEDLINE() information the agent will see while waiting for a
+ caller.</para>
+ <para><variable>AGENT_STATUS</variable> enumeration values:</para>
+ <enumlist>
+ <enum name = "INVALID"><para>The specified agent is invalid.</para></enum>
+ <enum name = "ALREADY_LOGGED_IN"><para>The agent is already logged in.</para></enum>
+ </enumlist>
+ <note><para>The Agents:<replaceable>AgentId</replaceable> device state is
+ available to monitor the status of the agent.</para></note>
+ </description>
+ <see-also>
+ <ref type="application">Authenticate</ref>
+ <ref type="application">Queue</ref>
+ <ref type="application">AddQueueMember</ref>
+ <ref type="application">RemoveQueueMember</ref>
+ <ref type="application">PauseQueueMember</ref>
+ <ref type="application">UnpauseQueueMember</ref>
+ <ref type="function">AGENT</ref>
+ <ref type="function">CHANNEL(dtmf-features)</ref>
+ <ref type="function">CONNECTEDLINE()</ref>
+ <ref type="filename">agents.conf</ref>
+ <ref type="filename">queues.conf</ref>
+ </see-also>
+ </application>
+ <application name="AgentRequest" language="en_US">
+ <synopsis>
+ Request an agent to connect with the channel.
+ </synopsis>
+ <syntax argsep=",">
+ <parameter name="AgentId" required="true" />
+ </syntax>
+ <description>
+ <para>Request an agent to connect with the channel. Failure to find and
+ alert an agent will continue in the dialplan with <variable>AGENT_STATUS</variable> set.</para>
+ <para><variable>AGENT_STATUS</variable> enumeration values:</para>
+ <enumlist>
+ <enum name = "INVALID"><para>The specified agent is invalid.</para></enum>
+ <enum name = "NOT_LOGGED_IN"><para>The agent is not available.</para></enum>
+ <enum name = "BUSY"><para>The agent is on another call.</para></enum>
+ <enum name = "ERROR"><para>Alerting the agent failed.</para></enum>
+ </enumlist>
+ </description>
+ <see-also>
+ <ref type="application">AgentLogin</ref>
+ </see-also>
+ </application>
+ <function name="AGENT" language="en_US">
+ <synopsis>
+ Gets information about an Agent
+ </synopsis>
+ <syntax argsep=":">
+ <parameter name="AgentId" required="true" />
+ <parameter name="item">
+ <para>The valid items to retrieve are:</para>
+ <enumlist>
+ <enum name="status">
+ <para>(default) The status of the agent (LOGGEDIN | LOGGEDOUT)</para>
+ </enum>
+ <enum name="password">
+ <para>Deprecated. The dialplan handles any agent authentication.</para>
+ </enum>
+ <enum name="name">
+ <para>The name of the agent</para>
+ </enum>
+ <enum name="mohclass">
+ <para>MusicOnHold class</para>
+ </enum>
+ <enum name="channel">
+ <para>The name of the active channel for the Agent (AgentLogin)</para>
+ </enum>
+ <enum name="fullchannel">
+ <para>The untruncated name of the active channel for the Agent (AgentLogin)</para>
+ </enum>
+ </enumlist>
+ </parameter>
+ </syntax>
+ <description></description>
+ </function>
+ <manager name="Agents" language="en_US">
+ <synopsis>
+ Lists agents and their status.
+ </synopsis>
+ <syntax>
+ <xi:include xpointer="xpointer(/docs/manager[@name='Login']/syntax/parameter[@name='ActionID'])" />
+ </syntax>
+ <description>
+ <para>Will list info about all defined agents.</para>
+ </description>
+ </manager>
+ <manager name="AgentLogoff" language="en_US">
+ <synopsis>
+ Sets an agent as no longer logged in.
+ </synopsis>
+ <syntax>
+ <xi:include xpointer="xpointer(/docs/manager[@name='Login']/syntax/parameter[@name='ActionID'])" />
+ <parameter name="Agent" required="true">
+ <para>Agent ID of the agent to log off.</para>
+ </parameter>
+ <parameter name="Soft">
+ <para>Set to <literal>true</literal> to not hangup existing calls.</para>
+ </parameter>
+ </syntax>
+ <description>
+ <para>Sets an agent as no longer logged in.</para>
+ </description>
+ </manager>
+ <configInfo name="app_agent_pool" language="en_US">
+ <synopsis>Agent pool applications</synopsis>
+ <description>
+ <note><para>Option changes take effect on agent login or after an agent
+ disconnects from a call.</para></note>
+ </description>
+ <configFile name="agents.conf">
+ <configObject name="global">
+ <synopsis>Unused, but reserved.</synopsis>
+ </configObject>
+ <configObject name="agent-id">
+ <synopsis>Configure an agent for the pool.</synopsis>
+ <description>
+ <xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
+ </description>
+ <configOption name="ackcall">
+ <synopsis>Enable to require the agent to acknowledge a call.</synopsis>
+ <description>
+ <para>Enable to require the agent to give a DTMF acknowledgement
+ when the agent receives a call.</para>
+ <note><para>The option is overridden by <variable>AGENTACKCALL</variable> on agent login.</para></note>
+ <xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
+ </description>
+ </configOption>
+ <configOption name="acceptdtmf">
+ <synopsis>DTMF key sequence the agent uses to acknowledge a call.</synopsis>
+ <description>
+ <note><para>The option is overridden by <variable>AGENTACCEPTDTMF</variable> on agent login.</para></note>
+ <xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
+ </description>
+ </configOption>
+ <configOption name="autologoff">
+ <synopsis>Time the agent has to acknowledge a call before being logged off.</synopsis>
+ <description>
+ <para>Set how many seconds a call for the agent has to wait for the
+ agent to acknowledge the call before the agent is automatically
+ logged off. If set to zero then the call will wait forever for
+ the agent to acknowledge.</para>
+ <note><para>The option is overridden by <variable>AGENTAUTOLOGOFF</variable> on agent login.</para></note>
+ <xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
+ </description>
+ </configOption>
+ <configOption name="wrapuptime">
+ <synopsis>Minimum time the agent has between calls.</synopsis>
+ <description>
+ <para>Set the minimum amount of time in milliseconds after
+ disconnecting a call before the agent can receive a new call.</para>
+ <note><para>The option is overridden by <variable>AGENTWRAPUPTIME</variable> on agent login.</para></note>
+ <xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
+ </description>
+ </configOption>
+ <configOption name="musiconhold">
+ <synopsis>Music on hold class the agent listens to between calls.</synopsis>
+ <description>
+ <xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
+ </description>
+ </configOption>
+ <configOption name="recordagentcalls">
+ <synopsis>Enable to automatically record calls the agent takes.</synopsis>
+ <description>
+ <para>Enable recording calls the agent takes automatically by
+ invoking the automixmon DTMF feature when the agent connects
+ to a caller. See <filename>features.conf.sample</filename> for information about
+ the automixmon feature.</para>
+ <xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
+ </description>
+ </configOption>
+ <configOption name="custom_beep">
+ <synopsis>Sound file played to alert the agent when a call is present.</synopsis>
+ <description>
+ <xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
+ </description>
+ </configOption>
+ <configOption name="fullname">
+ <synopsis>A friendly name for the agent used in log messages.</synopsis>
+ <description>
+ <xi:include xpointer="xpointer(/docs/configInfo[@name='app_agent_pool']/description/note)" />
+ </description>
+ </configOption>
+ </configObject>
+ </configFile>
+ </configInfo>
+ ***/
+
+/* ------------------------------------------------------------------- */
+
+#define AST_MAX_BUF 256
+
+/*! Maximum wait time (in ms) for the custom_beep file to play announcing the caller. */
+#define CALLER_SAFETY_TIMEOUT_TIME (2 * 60 * 1000)
+
+/*! Number of seconds to wait for local channel optimizations to complete. */
+#define LOGIN_WAIT_TIMEOUT_TIME 5
+
+static const char app_agent_login[] = "AgentLogin";
+static const char app_agent_request[] = "AgentRequest";
+
+/*! Agent config parameters. */
+struct agent_cfg {
+ AST_DECLARE_STRING_FIELDS(
+ /*! Identification of the agent. (agents config container key) */
+ AST_STRING_FIELD(username);
+ /*! Name of agent for logging and querying purposes */
+ AST_STRING_FIELD(full_name);
+
+ /*!
+ * \brief DTMF string for an agent to accept a call.
+ *
+ * \note The channel variable AGENTACCEPTDTMF overrides on login.
+ */
+ AST_STRING_FIELD(dtmf_accept);
+ /*! Beep sound file to use. Alert the agent a call is waiting. */
+ AST_STRING_FIELD(beep_sound);
+ /*! MOH class to use while agent waiting for call. */
+ AST_STRING_FIELD(moh);
+ );
+ /*!
+ * \brief Number of seconds for agent to ack a call before being logged off.
+ *
+ * \note The channel variable AGENTAUTOLOGOFF overrides on login.
+ * \note If zero then timer is disabled.
+ */
+ unsigned int auto_logoff;
+ /*!
+ * \brief Time after a call in ms before the agent can get a new call.
+ *
+ * \note The channel variable AGENTWRAPUPTIME overrides on login.
+ */
+ unsigned int wrapup_time;
+ /*!
+ * \brief TRUE if agent needs to ack a call to accept it.
+ *
+ * \note The channel variable AGENTACKCALL overrides on login.
+ */
+ int ack_call;
+ /*! TRUE if agent calls are automatically recorded. */
+ int record_agent_calls;
+};
+
+/*!
+ * \internal
+ * \brief Agent config ao2 container sort function.
+ * \since 12.0.0
+ *
+ * \param obj_left pointer to the (user-defined part) of an object.
+ * \param obj_right pointer to the (user-defined part) of an object.
+ * \param flags flags from ao2_callback()
+ * OBJ_POINTER - if set, 'obj_right', is an object.
+ * OBJ_KEY - if set, 'obj_right', is a search key item that is not an object.
+ * OBJ_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
+ *
+ * \retval <0 if obj_left < obj_right
+ * \retval =0 if obj_left == obj_right
+ * \retval >0 if obj_left > obj_right
+ */
+static int agent_cfg_sort_cmp(const void *obj_left, const void *obj_right, int flags)
+{
+ const struct agent_cfg *cfg_left = obj_left;
+ const struct agent_cfg *cfg_right = obj_right;
+ const char *right_key = obj_right;
+ int cmp;
+
+ switch (flags & (OBJ_POINTER | OBJ_KEY | OBJ_PARTIAL_KEY)) {
+ default:
+ case OBJ_POINTER:
+ right_key = cfg_right->username;
+ /* Fall through */
+ case OBJ_KEY:
+ cmp = strcmp(cfg_left->username, right_key);
+ break;
+ case OBJ_PARTIAL_KEY:
+ cmp = strncmp(cfg_left->username, right_key, strlen(right_key));
+ break;
+ }
+ return cmp;
+}
+
+static void agent_cfg_destructor(void *vdoomed)
+{
+ struct agent_cfg *doomed = vdoomed;
+
+ ast_string_field_free_memory(doomed);
+}
+
+static void *agent_cfg_alloc(const char *name)
+{
+ struct agent_cfg *cfg;
+
+ cfg = ao2_alloc_options(sizeof(*cfg), agent_cfg_destructor,
+ AO2_ALLOC_OPT_LOCK_NOLOCK);
+ if (!cfg || ast_string_field_init(cfg, 64)) {
+ return NULL;
+ }
+ ast_string_field_set(cfg, username, name);
+ return cfg;
+}
+
+static void *agent_cfg_find(struct ao2_container *agents, const char *username)
+{
+ return ao2_find(agents, username, OBJ_KEY);
+}
+
+/*! Agents configuration */
+struct agents_cfg {
+ /*! Master configured agents container. */
+ struct ao2_container *agents;
+};
+
+static struct aco_type agent_type = {
+ .type = ACO_ITEM,
+ .name = "agent-id",
+ .category_match = ACO_BLACKLIST,
+ .category = "^(general|agents)$",
+ .item_alloc = agent_cfg_alloc,
+ .item_find = agent_cfg_find,
+ .item_offset = offsetof(struct agents_cfg, agents),
+};
+
+static struct aco_type *agent_types[] = ACO_TYPES(&agent_type);
+
+/* The general category is reserved, but unused */
+static struct aco_type general_type = {
+ .type = ACO_GLOBAL,
+ .name = "global",
+ .category_match = ACO_WHITELIST,
+ .category = "^general$",
+};
+
+static struct aco_file agents_conf = {
+ .filename = "agents.conf",
+ .types = ACO_TYPES(&general_type, &agent_type),
+};
+
+static AO2_GLOBAL_OBJ_STATIC(cfg_handle);
+
+static void agents_cfg_destructor(void *vdoomed)
+{
+ struct agents_cfg *doomed = vdoomed;
+
+ ao2_cleanup(doomed->agents);
+ doomed->agents = NULL;
+}
+
+/*!
+ * \internal
+ * \brief Create struct agents_cfg object.
+ * \since 12.0.0
+ *
+ * \note A lock is not needed for the object or any secondary
+ * created cfg objects. These objects are immutable after the
+ * config is loaded and applied.
+ *
+ * \retval New struct agents_cfg object.
+ * \retval NULL on error.
+ */
+static void *agents_cfg_alloc(void)
+{
+ struct agents_cfg *cfg;
+
+ cfg = ao2_alloc_options(sizeof(*cfg), agents_cfg_destructor,
+ AO2_ALLOC_OPT_LOCK_NOLOCK);
+ if (!cfg) {
+ return NULL;
+ }
+ cfg->agents = ao2_container_alloc_rbtree(AO2_ALLOC_OPT_LOCK_NOLOCK,
+ AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT, agent_cfg_sort_cmp, NULL);
+ if (!cfg->agents) {
+ ao2_ref(cfg, -1);
+ cfg = NULL;
+ }
+ return cfg;
+}
+
+static void agents_post_apply_config(void);
+
+CONFIG_INFO_STANDARD(cfg_info, cfg_handle, agents_cfg_alloc,
+ .files = ACO_FILES(&agents_conf),
+ .post_apply_config = agents_post_apply_config,
+);
+
+static void destroy_config(void)
+{
+ ao2_global_obj_release(cfg_handle);
+ aco_info_destroy(&cfg_info);
+}
+
+static int load_config(void)
+{
+ if (aco_info_init(&cfg_info)) {
+ return -1;
+ }
+
+ /* Agent options */
+ aco_option_register(&cfg_info, "ackcall", ACO_EXACT, agent_types, "no", OPT_BOOL_T, 1, FLDSET(struct agent_cfg, ack_call));
+ aco_option_register(&cfg_info, "acceptdtmf", ACO_EXACT, agent_types, "#", OPT_STRINGFIELD_T, 1, STRFLDSET(struct agent_cfg, dtmf_accept));
+ aco_option_register(&cfg_info, "autologoff", ACO_EXACT, agent_types, "0", OPT_UINT_T, 0, FLDSET(struct agent_cfg, auto_logoff));
+ aco_option_register(&cfg_info, "wrapuptime", ACO_EXACT, agent_types, "0", OPT_UINT_T, 0, FLDSET(struct agent_cfg, wrapup_time));
+ aco_option_register(&cfg_info, "musiconhold", ACO_EXACT, agent_types, "default", OPT_STRINGFIELD_T, 0, STRFLDSET(struct agent_cfg, moh));
+ aco_option_register(&cfg_info, "recordagentcalls", ACO_EXACT, agent_types, "no", OPT_BOOL_T, 1, FLDSET(struct agent_cfg, record_agent_calls));
+ aco_option_register(&cfg_info, "custom_beep", ACO_EXACT, agent_types, "beep", OPT_STRINGFIELD_T, 1, STRFLDSET(struct agent_cfg, beep_sound));
+ aco_option_register(&cfg_info, "fullname", ACO_EXACT, agent_types, NULL, OPT_STRINGFIELD_T, 0, STRFLDSET(struct agent_cfg, full_name));
+
+ if (aco_process_config(&cfg_info, 0) == ACO_PROCESS_ERROR) {
+ goto error;
+ }
+
+ return 0;
+
+error:
+ destroy_config();
+ return -1;
+}
+
+enum agent_state {
+ /*! The agent is defined but an agent is not present. */
+ AGENT_STATE_LOGGED_OUT,
+ /*! Forced initial login wait to allow any local channel optimizations to happen. */
+ AGENT_STATE_PROBATION_WAIT,
+ /*! The agent is ready for a call. */
+ AGENT_STATE_READY_FOR_CALL,
+ /*! The agent has a call waiting to connect. */
+ AGENT_STATE_CALL_PRESENT,
+ /*! The agent needs to ack the call. */
+ AGENT_STATE_CALL_WAIT_ACK,
+ /*! The agent is connected with a call. */
+ AGENT_STATE_ON_CALL,
+ /*! The agent is resting between calls. */
+ AGENT_STATE_CALL_WRAPUP,
+ /*! The agent is being kicked out. */
+ AGENT_STATE_LOGGING_OUT,
+};
+
+/*! Agent config option override flags. */
+enum agent_override_flags {
+ AGENT_FLAG_ACK_CALL = (1 << 0),
+ AGENT_FLAG_DTMF_ACCEPT = (1 << 1),
+ AGENT_FLAG_AUTO_LOGOFF = (1 << 2),
+ AGENT_FLAG_WRAPUP_TIME = (1 << 3),
+};
+
+/*! \brief Structure representing an agent. */
+struct agent_pvt {
+ AST_DECLARE_STRING_FIELDS(
+ /*! Identification of the agent. (agents container key) */
+ AST_STRING_FIELD(username);
+ /*! Login override DTMF string for an agent to accept a call. */
+ AST_STRING_FIELD(override_dtmf_accept);
+ );
+ /*! Connected line information to send when reentering the holding bridge. */
+ struct ast_party_connected_line waiting_colp;
+ /*! Flags show if settings were overridden by channel vars. */
+ unsigned int flags;
+ /*! Login override number of seconds for agent to ack a call before being logged off. */
+ unsigned int override_auto_logoff;
+ /*! Login override time after a call in ms before the agent can get a new call. */
+ unsigned int override_wrapup_time;
+ /*! Login override if agent needs to ack a call to accept it. */
+ unsigned int override_ack_call:1;
+
+ /*! TRUE if the agent is requested to logoff when the current call ends. */
+ unsigned int deferred_logoff:1;
+
+ /*! Mark and sweep config update to determine if an agent is dead. */
+ unsigned int the_mark:1;
+ /*!
+ * \brief TRUE if the agent is no longer configured and is being destroyed.
+ *
+ * \note Agents cannot log in if they are dead.
+ */
+ unsigned int dead:1;
+
+ /*! Agent control state variable. */
+ enum agent_state state;
+ /*! Custom device state of agent. */
+ enum ast_device_state devstate;
+
+ /*! When agent first logged in */
+ time_t login_start;
+ /*! When agent login probation started. */
+ time_t probation_start;
+ /*! When call started */
+ time_t call_start;
+ /*! When ack timer started */
+ struct timeval ack_time;
+ /*! When last disconnected */
+ struct timeval last_disconnect;
+
+ /*! Caller is waiting in this bridge for agent to join. (Holds ref) */
+ struct ast_bridge *caller_bridge;
+ /*! Agent is logged in with this channel. (Holds ref) (NULL if not logged in.) */
+ struct ast_channel *logged;
+ /*! Active config values from config file. (Holds ref) */
+ struct agent_cfg *cfg;
+};
+
+/*! Container of defined agents. */
+static struct ao2_container *agents;
+
+/*!
+ * \brief Lock the agent.
+ *
+ * \param agent Agent to lock
+ *
+ * \return Nothing
+ */
+#define agent_lock(agent) _agent_lock(agent, __FILE__, __PRETTY_FUNCTION__, __LINE__, #agent)
+static inline void _agent_lock(struct agent_pvt *agent, const char *file, const char *function, int line, const char *var)
+{
+ __ao2_lock(agent, AO2_LOCK_REQ_MUTEX, file, function, line, var);
+}
+
+/*!
+ * \brief Unlock the agent.
+ *
+ * \param agent Agent to unlock
+ *
+ * \return Nothing
+ */
+#define agent_unlock(agent) _agent_unlock(agent, __FILE__, __PRETTY_FUNCTION__, __LINE__, #agent)
+static inline void _agent_unlock(struct agent_pvt *agent, const char *file, const char *function, int line, const char *var)
+{
+ __ao2_unlock(agent, file, function, line, var);
+}
+
+/*!
+ * \internal
+ * \brief Obtain the agent logged in channel lock if it exists.
+ * \since 12.0.0
+ *
+ * \param agent Pointer to the LOCKED agent_pvt.
+ *
+ * \note Assumes the agent lock is already obtained.
+ *
+ * \return Nothing
+ */
+static struct ast_channel *agent_lock_logged(struct agent_pvt *agent)
+{
+ struct ast_channel *logged;
+
+ for (;;) {
+ if (!agent->logged) { /* No owner. Nothing to do. */
+ return NULL;
+ }
+
+ /* If we don't ref the logged, it could be killed when we unlock the agent. */
+ logged = ast_channel_ref(agent->logged);
+
+ /* Locking logged requires us to lock channel, then agent. */
+ agent_unlock(agent);
+ ast_channel_lock(logged);
+ agent_lock(agent);
+
+ /* Check if logged changed during agent unlock period */
+ if (logged != agent->logged) {
+ /* Channel changed. Unref and do another pass. */
+ ast_channel_unlock(logged);
+ ast_channel_unref(logged);
+ } else {
+ /* Channel stayed the same. Return it. */
+ return logged;
+ }
+ }
+}
+
+/*!
+ * \internal
+ * \brief Get the Agent:agent_id device state.
+ * \since 12.0.0
+ *
+ * \param agent_id Username of the agent.
+ *
+ * \details
+ * Search the agents container for the agent and return the
+ * current state.
+ *
+ * \return Device state of the agent.
+ */
+static enum ast_device_state agent_pvt_devstate_get(const char *agent_id)
+{
+ RAII_VAR(struct agent_pvt *, agent, ao2_find(agents, agent_id, OBJ_KEY), ao2_cleanup);
+
+ if (agent) {
+ return agent->devstate;
+ }
+ return AST_DEVICE_INVALID;
+}
+
+/*!
+ * \internal
+ * \brief Request an agent device state be updated.
+ * \since 12.0.0
+ *
+ * \param agent_id Which agent needs the device state updated.
+ *
+ * \return Nothing
+ */
+static void agent_devstate_changed(const char *agent_id)
+{
+ ast_devstate_changed(AST_DEVICE_UNKNOWN, AST_DEVSTATE_CACHABLE, "Agent:%s", agent_id);
+}
+
+static void agent_pvt_destructor(void *vdoomed)
+{
+ struct agent_pvt *doomed = vdoomed;
+
+ /* Make sure device state reflects agent destruction. */
+ if (!ast_strlen_zero(doomed->username)) {
+ ast_debug(1, "Agent %s: Destroyed.\n", doomed->username);
+ agent_devstate_changed(doomed->username);
+ }
+
+ ast_party_connected_line_free(&doomed->waiting_colp);
+ if (doomed->caller_bridge) {
+ ast_bridge_destroy(doomed->caller_bridge);
+ doomed->caller_bridge = NULL;
+ }
+ if (doomed->logged) {
+ doomed->logged = ast_channel_unref(doomed->logged);
+ }
+ ao2_cleanup(doomed->cfg);
+ doomed->cfg = NULL;
+ ast_string_field_free_memory(doomed);
+}
+
+static struct agent_pvt *agent_pvt_new(struct agent_cfg *cfg)
+{
+ struct agent_pvt *agent;
+
+ agent = ao2_alloc(sizeof(*agent), agent_pvt_destructor);
+ if (!agent) {
+ return NULL;
+ }
+ if (ast_string_field_init(agent, 32)) {
+ ao2_ref(agent, -1);
+ return NULL;
+ }
+ ast_string_field_set(agent, username, cfg->username);
+ ast_party_connected_line_init(&agent->waiting_colp);
+ ao2_ref(cfg, +1);
+ agent->cfg = cfg;
+ agent->devstate = AST_DEVICE_UNAVAILABLE;
+ return agent;
+}
+
+/*!
+ * \internal
+ * \brief Agents ao2 container sort function.
+ * \since 12.0.0
+ *
+ * \param obj_left pointer to the (user-defined part) of an object.
+ * \param obj_right pointer to the (user-defined part) of an object.
+ * \param flags flags from ao2_callback()
+ * OBJ_POINTER - if set, 'obj_right', is an object.
+ * OBJ_KEY - if set, 'obj_right', is a search key item that is not an object.
+ * OBJ_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
+ *
+ * \retval <0 if obj_left < obj_right
+ * \retval =0 if obj_left == obj_right
+ * \retval >0 if obj_left > obj_right
+ */
+static int agent_pvt_sort_cmp(const void *obj_left, const void *obj_right, int flags)
+{
+ const struct agent_pvt *agent_left = obj_left;
+ const struct agent_pvt *agent_right = obj_right;
+ const char *right_key = obj_right;
+ int cmp;
+
+ switch (flags & (OBJ_POINTER | OBJ_KEY | OBJ_PARTIAL_KEY)) {
+ default:
+ case OBJ_POINTER:
+ right_key = agent_right->username;
+ /* Fall through */
+ case OBJ_KEY:
+ cmp = strcmp(agent_left->username, right_key);
+ break;
+ case OBJ_PARTIAL_KEY:
+ cmp = strncmp(agent_left->username, right_key, strlen(right_key));
+ break;
+ }
+ return cmp;
+}
+
+/*!
+ * \internal
+ * \brief ao2_find() callback function.
+ * \since 12.0.0
+ *
+ * Usage:
+ * found = ao2_find(agents, agent, OBJ_POINTER);
+ * found = ao2_find(agents, "agent-id", OBJ_KEY);
+ * found = ao2_find(agents, agent->logged, 0);
+ */
+static int agent_pvt_cmp(void *obj, void *arg, int flags)
+{
+ const struct agent_pvt *agent = obj;
+ int cmp;
+
+ switch (flags & (OBJ_POINTER | OBJ_KEY | OBJ_PARTIAL_KEY)) {
+ case OBJ_POINTER:
+ case OBJ_KEY:
+ case OBJ_PARTIAL_KEY:
+ cmp = CMP_MATCH;
+ break;
+ default:
+ if (agent->logged == arg) {
+ cmp = CMP_MATCH;
+ } else {
+ cmp = 0;
+ }
+ break;
+ }
+ return cmp;
+}
+
+static int agent_mark(void *obj, void *arg, int flags)
+{
+ struct agent_pvt *agent = obj;
+
+ agent_lock(agent);
+ agent->the_mark = 1;
+ agent_unlock(agent);
+ return 0;
+}
+
+static void agents_mark(void)
+{
+ ao2_callback(agents, 0, agent_mark, NULL);
+}
+
+static int agent_sweep(void *obj, void *arg, int flags)
+{
+ struct agent_pvt *agent = obj;
+ int cmp = 0;
+
+ agent_lock(agent);
+ if (agent->the_mark) {
+ agent->the_mark = 0;
+ agent->dead = 1;
+ /* Unlink dead agents immediately. */
+ cmp = CMP_MATCH;
+ }
+ agent_unlock(agent);
+ return cmp;
+}
+
+static void agents_sweep(void)
+{
+ struct ao2_iterator *iter;
+ struct agent_pvt *agent;
+ struct ast_channel *logged;
+
+ iter = ao2_callback(agents, OBJ_MULTIPLE | OBJ_UNLINK, agent_sweep, NULL);
+ if (!iter) {
+ return;
+ }
+ for (; (agent = ao2_iterator_next(iter)); ao2_ref(agent, -1)) {
+ agent_lock(agent);
+ if (agent->logged) {
+ logged = ast_channel_ref(agent->logged);
+ } else {
+ logged = NULL;
+ }
+ agent_unlock(agent);
+ if (!logged) {
+ continue;
+ }
+ ast_log(LOG_NOTICE,
+ "Forced logoff of agent %s(%s). Agent no longer configured.\n",
+ agent->username, ast_channel_name(logged));
+ ast_softhangup(logged, AST_SOFTHANGUP_EXPLICIT);
+ ast_channel_unref(logged);
+ }
+ ao2_iterator_destroy(iter);
+}
+
+static void agents_post_apply_config(void)
+{
+ struct ao2_iterator iter;
+ struct agent_cfg *cfg;
+ RAII_VAR(struct agents_cfg *, cfgs, ao2_global_obj_ref(cfg_handle), ao2_cleanup);
+
+ ast_assert(cfgs != NULL);
+
+ agents_mark();
+ iter = ao2_iterator_init(cfgs->agents, 0);
+ for (; (cfg = ao2_iterator_next(&iter)); ao2_ref(cfg, -1)) {
+ RAII_VAR(struct agent_pvt *, agent, ao2_find(agents, cfg->username, OBJ_KEY), ao2_cleanup);
+
+ if (agent) {
+ agent_lock(agent);
+ agent->the_mark = 0;
+ if (!agent->logged) {
+ struct agent_cfg *cfg_old;
+
+ /* Replace the config of agents not logged in. */
+ cfg_old = agent->cfg;
+ ao2_ref(cfg, +1);
+ agent->cfg = cfg;
+ ao2_cleanup(cfg_old);
+ }
+ agent_unlock(agent);
+ continue;
+ }
+ agent = agent_pvt_new(cfg);
+ if (!agent) {
+ continue;
+ }
+ ao2_link(agents, agent);
+ ast_debug(1, "Agent %s: Created.\n", agent->username);
+ agent_devstate_changed(agent->username);
+ }
+ ao2_iterator_destroy(&iter);
+ agents_sweep();
+}
+
+static int agent_logoff_request(const char *agent_id, int soft)
+{
+ struct ast_channel *logged;
+ RAII_VAR(struct agent_pvt *, agent, ao2_find(agents, agent_id, OBJ_KEY), ao2_cleanup);
+
+ if (!agent) {
+ return -1;
+ }
+
+ agent_lock(agent);
+ logged = agent_lock_logged(agent);
+ if (logged) {
+ if (soft) {
+ agent->deferred_logoff = 1;
+ } else {
+ ast_softhangup(logged, AST_SOFTHANGUP_EXPLICIT);
+ }
+ ast_channel_unlock(logged);
+ ast_channel_unref(logged);
+ }
+ agent_unlock(agent);
+ return 0;
+}
+
+/*! Agent holding bridge instance holder. */
+static AO2_GLOBAL_OBJ_STATIC(agent_holding);
+
+/*! Agent holding bridge deferred creation lock. */
+AST_MUTEX_DEFINE_STATIC(agent_holding_lock);
+
+/*!
+ * \internal
+ * \brief Connect the agent with the waiting caller.
+ * \since 12.0.0
+ *
+ * \param bridge_channel Agent channel connecting to the caller.
+ * \param agent Which agent is connecting to the caller.
+ *
+ * \note The agent is locked on entry and not locked on exit.
+ *
+ * \return Nothing
+ */
+static void agent_connect_caller(struct ast_bridge_channel *bridge_channel, struct agent_pvt *agent)
+{
+ struct ast_bridge *caller_bridge;
+ int record_agent_calls;
+ int res;
+
+ record_agent_calls = agent->cfg->record_agent_calls;
+ caller_bridge = agent->caller_bridge;
+ agent->caller_bridge = NULL;
+ agent->state = AGENT_STATE_ON_CALL;
+ time(&agent->call_start);
+ agent_unlock(agent);
+
+ if (!caller_bridge) {
+ /* Reset agent. */
+ ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_END);
+ return;
+ }
+ res = ast_bridge_move(caller_bridge, bridge_channel->bridge, bridge_channel->chan,
+ NULL, 0);
+ if (res) {
+ /* Reset agent. */
+ ast_bridge_destroy(caller_bridge);
+ ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_END);
+ return;
+ }
+ ast_bridge_channel_write_control_data(bridge_channel, AST_CONTROL_ANSWER, NULL, 0);
+
+ if (record_agent_calls) {
+ struct ast_bridge_features_automixmonitor options = {
+ .start_stop = AUTO_MONITOR_START,
+ };
+
+ /*
+ * The agent is in the new bridge so we can invoke the
+ * mixmonitor hook to only start recording.
+ */
+ ast_bridge_features_do(AST_BRIDGE_BUILTIN_AUTOMIXMON, caller_bridge,
+ bridge_channel, &options);
+ }
+}
+
+static int bridge_agent_hold_ack(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel, void *hook_pvt)
+{
+ struct agent_pvt *agent = hook_pvt;
+
+ agent_lock(agent);
+ switch (agent->state) {
+ case AGENT_STATE_CALL_WAIT_ACK:
+ /* Connect to caller now. */
+ ast_debug(1, "Agent %s: Acked call.\n", agent->username);
+ agent_connect_caller(bridge_channel, agent);/* Will unlock agent. */
+ return 0;
+ default:
+ break;
+ }
+ agent_unlock(agent);
+ return 0;
+}
+
+static int bridge_agent_hold_heartbeat(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel, void *hook_pvt)
+{
+ struct agent_pvt *agent = hook_pvt;
+ int probation_timedout = 0;
+ int ack_timedout = 0;
+ int wrapup_timedout = 0;
+ int deferred_logoff;
+ unsigned int wrapup_time;
+ unsigned int auto_logoff;
+
+ agent_lock(agent);
+ deferred_logoff = agent->deferred_logoff;
+ if (deferred_logoff) {
+ agent->state = AGENT_STATE_LOGGING_OUT;
+ }
+
+ switch (agent->state) {
+ case AGENT_STATE_PROBATION_WAIT:
+ probation_timedout =
+ LOGIN_WAIT_TIMEOUT_TIME <= (time(NULL) - agent->probation_start);
+ if (probation_timedout) {
+ /* Now ready for a caller. */
+ agent->state = AGENT_STATE_READY_FOR_CALL;
+ agent->devstate = AST_DEVICE_NOT_INUSE;
+ }
+ break;
+ case AGENT_STATE_CALL_WAIT_ACK:
+ /* Check ack call time. */
+ auto_logoff = agent->cfg->auto_logoff;
+ if (ast_test_flag(agent, AGENT_FLAG_AUTO_LOGOFF)) {
+ auto_logoff = agent->override_auto_logoff;
+ }
+ if (auto_logoff) {
+ auto_logoff *= 1000;
+ ack_timedout = ast_tvdiff_ms(ast_tvnow(), agent->ack_time) > auto_logoff;
+ if (ack_timedout) {
+ agent->state = AGENT_STATE_LOGGING_OUT;
+ }
+ }
+ break;
+ case AGENT_STATE_CALL_WRAPUP:
+ /* Check wrapup time. */
+ wrapup_time = agent->cfg->wrapup_time;
+ if (ast_test_flag(agent, AGENT_FLAG_WRAPUP_TIME)) {
+ wrapup_time = agent->override_wrapup_time;
+ }
+ wrapup_timedout = ast_tvdiff_ms(ast_tvnow(), agent->last_disconnect) > wrapup_time;
+ if (wrapup_timedout) {
+ agent->state = AGENT_STATE_READY_FOR_CALL;
+ agent->devstate = AST_DEVICE_NOT_INUSE;
+ }
+ break;
+ default:
+ break;
+ }
+ agent_unlock(agent);
+
+ if (deferred_logoff) {
+ ast_debug(1, "Agent %s: Deferred logoff.\n", agent->username);
+ ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_END);
+ } else if (probation_timedout) {
+ ast_debug(1, "Agent %s: Login complete.\n", agent->username);
+ agent_devstate_changed(agent->username);
+ } else if (ack_timedout) {
+ ast_debug(1, "Agent %s: Ack call timeout.\n", agent->username);
+ ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_END);
+ } else if (wrapup_timedout) {
+ ast_debug(1, "Agent %s: Wrapup timeout. Ready for new call.\n", agent->username);
+ agent_devstate_changed(agent->username);
+ }
+
+ return 0;
+}
+
+static void agent_after_bridge_cb(struct ast_channel *chan, void *data);
+static void agent_after_bridge_cb_failed(enum ast_after_bridge_cb_reason reason, void *data);
+
+/*!
+ * \internal
+ * \brief ast_bridge agent_hold push method.
+ * \since 12.0.0
+ *
+ * \param self Bridge to operate upon.
+ * \param bridge_channel Bridge channel to push.
+ * \param swap Bridge channel to swap places with if not NULL.
+ *
+ * \note On entry, self is already locked.
+ *
+ * \retval 0 on success
+ * \retval -1 on failure
+ */
+static int bridge_agent_hold_push(struct ast_bridge *self, struct ast_bridge_channel *bridge_channel, struct ast_bridge_channel *swap)
+{
+ int res = 0;
+ unsigned int wrapup_time;
+ char dtmf[AST_FEATURE_MAX_LEN];
+ struct ast_channel *chan;
+ const char *moh_class;
+ RAII_VAR(struct agent_pvt *, agent, NULL, ao2_cleanup);
+
+ chan = bridge_channel->chan;
+
+ agent = ao2_find(agents, swap ? swap->chan : chan, 0);
+ if (!agent) {
+ /* Could not find the agent. */
+ return -1;
+ }
+
+ /* Setup agent entertainment */
+ agent_lock(agent);
+ moh_class = ast_strdupa(agent->cfg->moh);
+ agent_unlock(agent);
+ res |= ast_channel_add_bridge_role(chan, "holding_participant");
+ res |= ast_channel_set_bridge_role_option(chan, "holding_participant", "idle_mode", "musiconhold");
+ res |= ast_channel_set_bridge_role_option(chan, "holding_participant", "moh_class", moh_class);
+
+ /* Add DTMF acknowledge hook. */
+ dtmf[0] = '\0';
+ agent_lock(agent);
+ if (ast_test_flag(agent, AGENT_FLAG_ACK_CALL)
+ ? agent->override_ack_call : agent->cfg->ack_call) {
+ const char *dtmf_accept;
+
+ dtmf_accept = ast_test_flag(agent, AGENT_FLAG_DTMF_ACCEPT)
+ ? agent->override_dtmf_accept : agent->cfg->dtmf_accept;
+ ast_copy_string(dtmf, dtmf_accept, sizeof(dtmf));
+ }
+ agent_unlock(agent);
+ if (!ast_strlen_zero(dtmf)) {
+ ao2_ref(agent, +1);
+ if (ast_bridge_dtmf_hook(bridge_channel->features, dtmf, bridge_agent_hold_ack,
+ agent, __ao2_cleanup, AST_BRIDGE_HOOK_REMOVE_ON_PULL)) {
+ ao2_ref(agent, -1);
+ res = -1;
+ }
+ }
+
+ /* Add heartbeat interval hook. */
+ ao2_ref(agent, +1);
+ if (ast_bridge_interval_hook(bridge_channel->features, 1000,
+ bridge_agent_hold_heartbeat, agent, __ao2_cleanup, AST_BRIDGE_HOOK_REMOVE_ON_PULL)) {
+ ao2_ref(agent, -1);
+ res = -1;
+ }
+
+ res |= ast_bridge_base_v_table.push(self, bridge_channel, swap);
+ if (res) {
+ ast_channel_remove_bridge_role(chan, "holding_participant");
+ return -1;
+ }
+
+ if (swap) {
+ res = ast_after_bridge_callback_set(chan, agent_after_bridge_cb,
+ agent_after_bridge_cb_failed, chan);
+ if (res) {
+ ast_channel_remove_bridge_role(chan, "holding_participant");
+ return -1;
+ }
+
+ agent_lock(agent);
+ ast_channel_unref(agent->logged);
+ agent->logged = ast_channel_ref(chan);
+ agent_unlock(agent);
+
+ /*
+ * Kick the channel out so it can come back in fully controlled.
+ * Otherwise, the after bridge callback will linger and the
+ * agent will have some slightly different behavior in corner
+ * cases.
+ */
+ ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_END);
+ return 0;
+ }
+
+ agent_lock(agent);
+ switch (agent->state) {
+ case AGENT_STATE_LOGGED_OUT:
+ /*!
+ * \todo XXX the login probation time should be only if it is needed.
+ *
+ * Need to determine if there are any local channels that can
+ * optimize and wait until they actually do before leaving the
+ * AGENT_STATE_PROBATION_WAIT state. For now, the blind
+ * timer of LOGIN_WAIT_TIMEOUT_TIME will do.
+ */
+ /*
+ * Start the login probation timer.
+ *
+ * We cannot handle an agent local channel optimization when the
+ * agent is on a call. The optimization may kick the agent
+ * channel we know about out of the call without our being able
+ * to switch to the replacement channel. Get any agent local
+ * channel optimization out of the way while the agent is in the
+ * holding bridge.
+ */
+ time(&agent->probation_start);
+ agent->state = AGENT_STATE_PROBATION_WAIT;
+ agent_unlock(agent);
+ break;
+ case AGENT_STATE_PROBATION_WAIT:
+ /* Restart the probation timer. */
+ time(&agent->probation_start);
+ agent_unlock(agent);
+ break;
+ case AGENT_STATE_READY_FOR_CALL:
+ /*
+ * Likely someone manally kicked us out of the holding bridge
+ * and we came right back in.
+ */
+ agent_unlock(agent);
+ break;
+ default:
+ /* Unexpected agent state. */
+ ast_assert(0);
+ /* Fall through */
+ case AGENT_STATE_CALL_PRESENT:
+ case AGENT_STATE_CALL_WAIT_ACK:
+ agent->state = AGENT_STATE_READY_FOR_CALL;
+ agent->devstate = AST_DEVICE_NOT_INUSE;
+ agent_unlock(agent);
+ ast_debug(1, "Agent %s: Call abort recovery complete.\n", agent->username);
+ agent_devstate_changed(agent->username);
+ break;
+ case AGENT_STATE_ON_CALL:
+ case AGENT_STATE_CALL_WRAPUP:
+ wrapup_time = agent->cfg->wrapup_time;
+ if (ast_test_flag(agent, AGENT_FLAG_WRAPUP_TIME)) {
+ wrapup_time = agent->override_wrapup_time;
+ }
+ if (wrapup_time) {
+ agent->state = AGENT_STATE_CALL_WRAPUP;
+ } else {
+ agent->state = AGENT_STATE_READY_FOR_CALL;
+ agent->devstate = AST_DEVICE_NOT_INUSE;
+ }
+ agent_unlock(agent);
+ if (!wrapup_time) {
+ /* No wrapup time. */
+ ast_debug(1, "Agent %s: Ready for new call.\n", agent->username);
+ agent_devstate_changed(agent->username);
+ }
+ break;
+ }
+
+ return 0;
+}
+
+/*!
+ * \internal
+ * \brief ast_bridge agent_hold pull method.
+ *
+ * \param self Bridge to operate upon.
+ * \param bridge_channel Bridge channel to pull.
+ *
+ * \details
+ * Remove any channel hooks controlled by the bridge. Release
+ * any resources held by bridge_channel->bridge_pvt and release
+ * bridge_channel->bridge_pvt.
+ *
+ * \note On entry, self is already locked.
+ *
+ * \return Nothing
+ */
+static void bridge_agent_hold_pull(struct ast_bridge *self, struct ast_bridge_channel *bridge_channel)
+{
+ ast_channel_remove_bridge_role(bridge_channel->chan, "holding_participant");
+ ast_bridge_base_v_table.pull(self, bridge_channel);
+}
+
+/*!
+ * \brief The bridge is being dissolved.
+ *
+ * \param self Bridge to operate upon.
+ *
+ * \details
+ * The bridge is being dissolved. Remove any external
+ * references to the bridge so it can be destroyed.
+ *
+ * \note On entry, self must NOT be locked.
+ *
+ * \return Nothing
+ */
+static void bridge_agent_hold_dissolving(struct ast_bridge *self)
+{
+ ao2_global_obj_replace_unref(agent_holding, NULL);
+ ast_bridge_base_v_table.dissolving(self);
+}
+
+static struct ast_bridge_methods bridge_agent_hold_v_table;
+
+static struct ast_bridge *bridge_agent_hold_new(void)
+{
+ struct ast_bridge *bridge;
+
+ bridge = ast_bridge_alloc(sizeof(struct ast_bridge), &bridge_agent_hold_v_table);
+ bridge = ast_bridge_base_init(bridge, AST_BRIDGE_CAPABILITY_HOLDING,
+ AST_BRIDGE_FLAG_MERGE_INHIBIT_TO | AST_BRIDGE_FLAG_MERGE_INHIBIT_FROM
+ | AST_BRIDGE_FLAG_SWAP_INHIBIT_FROM | AST_BRIDGE_FLAG_TRANSFER_PROHIBITED);
+ bridge = ast_bridge_register(bridge);
+ return bridge;
+}
+
+static void bridging_init_agent_hold(void)
+{
+ /* Setup bridge agent_hold subclass v_table. */
+ bridge_agent_hold_v_table = ast_bridge_base_v_table;
+ bridge_agent_hold_v_table.name = "agent_hold";
+ bridge_agent_hold_v_table.dissolving = bridge_agent_hold_dissolving;
+ bridge_agent_hold_v_table.push = bridge_agent_hold_push;
+ bridge_agent_hold_v_table.pull = bridge_agent_hold_pull;
+}
+
+static int bridge_agent_hold_deferred_create(void)
+{
+ RAII_VAR(struct ast_bridge *, holding, ao2_global_obj_ref(agent_holding), ao2_cleanup);
+
+ if (!holding) {
+ ast_mutex_lock(&agent_holding_lock);
+ holding = ao2_global_obj_ref(agent_holding);
+ if (!holding) {
+ holding = bridge_agent_hold_new();
+ ao2_global_obj_replace_unref(agent_holding, holding);
+ }
+ ast_mutex_unlock(&agent_holding_lock);
+ if (!holding) {
+ ast_log(LOG_ERROR, "Could not create agent holding bridge.\n");
+ return -1;
+ }
+ }
+ return 0;
+}
+
+static void send_agent_login(struct ast_channel *chan, const char *agent)
+{
+ RAII_VAR(struct ast_json *, blob, NULL, ast_json_unref);
+
+ ast_assert(agent != NULL);
+
+ blob = ast_json_pack("{s: s}",
+ "agent", agent);
+ if (!blob) {
+ return;
+ }
+
+ ast_channel_publish_blob(chan, ast_channel_agent_login_type(), blob);
+}
+
+static void send_agent_logoff(struct ast_channel *chan, const char *agent, long logintime)
+{
+ RAII_VAR(struct ast_json *, blob, NULL, ast_json_unref);
+
+ ast_assert(agent != NULL);
+
+ blob = ast_json_pack("{s: s, s: i}",
+ "agent", agent,
+ "logintime", logintime);
+ if (!blob) {
+ return;
+ }
+
+ ast_channel_publish_blob(chan, ast_channel_agent_logoff_type(), blob);
+}
+
+/*!
+ * \internal
+ * \brief Logout the agent.
+ * \since 12.0.0
+ *
+ * \param agent Which agent logging out.
+ *
+ * \note On entry agent is already locked. On exit it is no longer locked.
+ *
+ * \return Nothing
+ */
+static void agent_logout(struct agent_pvt *agent)
+{
+ struct ast_channel *logged;
+ struct ast_bridge *caller_bridge;
+ long time_logged_in;
+
+ time_logged_in = time(NULL) - agent->login_start;
+ logged = agent->logged;
+ agent->logged = NULL;
+ caller_bridge = agent->caller_bridge;
+ caller_bridge = NULL;
+ agent->state = AGENT_STATE_LOGGED_OUT;
+ agent->devstate = AST_DEVICE_UNAVAILABLE;
+ ast_clear_flag(agent, AST_FLAGS_ALL);
+ agent_unlock(agent);
+ agent_devstate_changed(agent->username);
+
+ if (caller_bridge) {
+ ast_bridge_destroy(caller_bridge);
+ }
+
+ send_agent_logoff(logged, agent->username, time_logged_in);
+ ast_verb(2, "Agent '%s' logged out. Logged in for %ld seconds.\n",
+ agent->username, time_logged_in);
+ ast_channel_unref(logged);
+}
+
+/*!
+ * \internal
+ * \brief Agent driver loop.
+ * \since 12.0.0
+ *
+ * \param agent Which agent.
+ * \param logged The logged in channel.
+ *
+ * \return Nothing
+ */
+static void agent_run(struct agent_pvt *agent, struct ast_channel *logged)
+{
+ struct ast_bridge_features features;
+
+ if (!ast_bridge_features_init(&features)) {
+ for (;;) {
+ struct agents_cfg *cfgs;
+ struct agent_cfg *cfg_new;
+ struct agent_cfg *cfg_old;
+ struct ast_bridge *holding;
+ struct ast_bridge *caller_bridge;
+
+ holding = ao2_global_obj_ref(agent_holding);
+ if (!holding) {
+ break;
+ }
+
+ ast_bridge_join(holding, logged, NULL, &features, NULL, 1);
+ if (logged != agent->logged) {
+ break;
+ }
+
+ if (agent->dead) {
+ break;
+ }
+
+ /* Update the agent's config before rejoining the holding bridge. */
+ cfgs = ao2_global_obj_ref(cfg_handle);
+ if (!cfgs) {
+ break;
+ }
+ cfg_new = ao2_find(cfgs->agents, agent->username, OBJ_KEY);
+ ao2_ref(cfgs, -1);
+ if (!cfg_new) {
+ break;
+ }
+ agent_lock(agent);
+ cfg_old = agent->cfg;
+ agent->cfg = cfg_new;
+
+ agent->last_disconnect = ast_tvnow();
+
+ /* Clear out any caller bridge before rejoining the holding bridge. */
+ caller_bridge = agent->caller_bridge;
+ agent->caller_bridge = NULL;
+ agent_unlock(agent);
+ ao2_ref(cfg_old, -1);
+ if (caller_bridge) {
+ ast_bridge_destroy(caller_bridge);
+ }
+
+ if (agent->state == AGENT_STATE_LOGGING_OUT
+ || agent->deferred_logoff
+ || ast_check_hangup_locked(logged)) {
+ break;
+ }
+
+ /*
+ * It is safe to access agent->waiting_colp without a lock. It
+ * is only setup on agent login and not changed.
+ */
+ ast_channel_update_connected_line(logged, &agent->waiting_colp, NULL);
+ }
+ ast_bridge_features_cleanup(&features);
+ }
+
+ agent_lock(agent);
+ if (logged != agent->logged) {
+ /*
+ * We are no longer the agent channel because of local channel
+ * optimization.
+ */
+ agent_unlock(agent);
+ ast_debug(1, "Agent %s: Channel %s is no longer the agent.\n",
+ agent->username, ast_channel_name(logged));
+ return;
+ }
+ agent_logout(agent);
+}
+
+static void agent_after_bridge_cb(struct ast_channel *chan, void *data)
+{
+ struct agent_pvt *agent;
+
+ agent = ao2_find(agents, chan, 0);
+ if (!agent) {
+ return;
+ }
+
+ ast_debug(1, "Agent %s: New agent channel %s.\n",
+ agent->username, ast_channel_name(chan));
+ agent_run(agent, chan);
+ ao2_ref(agent, -1);
+}
+
+static void agent_after_bridge_cb_failed(enum ast_after_bridge_cb_reason reason, void *data)
+{
+ struct ast_channel *chan = data;
+ struct agent_pvt *agent;
+
+ agent = ao2_find(agents, chan, 0);
+ if (!agent) {
+ return;
+ }
+ ast_log(LOG_WARNING, "Agent %s: Forced logout. Lost control of %s because: %s\n",
+ agent->username, ast_channel_name(chan),
+ ast_after_bridge_cb_reason_string(reason));
+ agent_lock(agent);
+ agent_logout(agent);
+ ao2_ref(agent, -1);
+}
+
+/*!
+ * \internal
+ * \brief Get the lock on the agent bridge_channel and return it.
+ * \since 12.0.0
+ *
+ * \param agent Whose bridge_chanel to get.
+ *
+ * \retval bridge_channel on success (Reffed and locked).
+ * \retval NULL on error.
+ */
+static struct ast_bridge_channel *agent_bridge_channel_get_lock(struct agent_pvt *agent)
+{
+ struct ast_channel *logged;
+ struct ast_bridge_channel *bc;
+
+ for (;;) {
+ agent_lock(agent);
+ logged = agent->logged;
+ if (!logged) {
+ agent_unlock(agent);
+ return NULL;
+ }
+ ast_channel_ref(logged);
+ agent_unlock(agent);
+
+ ast_channel_lock(logged);
+ bc = ast_channel_get_bridge_channel(logged);
+ ast_channel_unlock(logged);
+ ast_channel_unref(logged);
+ if (!bc) {
+ if (agent->logged != logged) {
+ continue;
+ }
+ return NULL;
+ }
+
+ ast_bridge_channel_lock(bc);
+ if (bc->chan != logged || agent->logged != logged) {
+ ast_bridge_channel_unlock(bc);
+ ao2_ref(bc, -1);
+ continue;
+ }
+ return bc;
+ }
+}
+
+static void caller_abort_agent(struct agent_pvt *agent)
+{
+ struct ast_bridge_channel *logged;
+
+ logged = agent_bridge_channel_get_lock(agent);
+ if (!logged) {
+ struct ast_bridge *caller_bridge;
+
+ ast_debug(1, "Agent '%s' no longer logged in.\n", agent->username);
+
+ agent_lock(agent);
+ caller_bridge = agent->caller_bridge;
+ agent->caller_bridge = NULL;
+ agent_unlock(agent);
+ if (caller_bridge) {
+ ast_bridge_destroy(caller_bridge);
+ }
+ return;
+ }
+
+ /* Kick the agent out of the holding bridge to reset it. */
+ ast_bridge_change_state_nolock(logged, AST_BRIDGE_CHANNEL_STATE_END);
+ ast_bridge_channel_unlock(logged);
+}
+
+static int caller_safety_timeout(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel, void *hook_pvt)
+{
+ struct agent_pvt *agent = hook_pvt;
+
+ if (agent->state == AGENT_STATE_CALL_PRESENT) {
+ ast_verb(3, "Agent '%s' did not respond. Safety timeout.\n", agent->username);
+ ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_END);
+ caller_abort_agent(agent);
+ }
+
+ return -1;
+}
+
+static void agent_alert(struct ast_bridge_channel *bridge_channel, const void *payload, size_t payload_size)
+{
+ const char *agent_id = payload;
+ const char *playfile;
+ RAII_VAR(struct agent_pvt *, agent, NULL, ao2_cleanup);
+
+ agent = ao2_find(agents, agent_id, OBJ_KEY);
+ if (!agent) {
+ ast_debug(1, "Agent '%s' does not exist. Where did it go?\n", agent_id);
+ return;
+ }
+
+ /* Alert the agent. */
+ agent_lock(agent);
+ playfile = ast_strdupa(agent->cfg->beep_sound);
+ agent_unlock(agent);
+ ast_stream_and_wait(bridge_channel->chan, playfile, AST_DIGIT_NONE);
+
+ agent_lock(agent);
+ switch (agent->state) {
+ case AGENT_STATE_CALL_PRESENT:
+ if (ast_test_flag(agent, AGENT_FLAG_ACK_CALL)
+ ? agent->override_ack_call : agent->cfg->ack_call) {
+ agent->state = AGENT_STATE_CALL_WAIT_ACK;
+ agent->ack_time = ast_tvnow();
+ break;
+ }
+
+ /* Connect to caller now. */
+ ast_debug(1, "Agent %s: Immediately connecting to call.\n", agent->username);
+ agent_connect_caller(bridge_channel, agent);/* Will unlock agent. */
+ return;
+ default:
+ break;
+ }
+ agent_unlock(agent);
+}
+
+static int send_alert_to_agent(struct ast_bridge_channel *bridge_channel, const char *agent_id)
+{
+ return ast_bridge_channel_queue_callback(bridge_channel, agent_alert, agent_id,
+ strlen(agent_id) + 1);
+}
+
+static int send_colp_to_agent(struct ast_bridge_channel *bridge_channel, struct ast_party_connected_line *connected)
+{
+ struct ast_set_party_connected_line update = {
+ .id.name = 1,
+ .id.number = 1,
+ .id.subaddress = 1,
+ };
+ unsigned char data[1024]; /* This should be large enough */
+ size_t datalen;
+
+ datalen = ast_connected_line_build_data(data, sizeof(data), connected, &update);
+ if (datalen == (size_t) -1) {
+ return 0;
+ }
+
+ return ast_bridge_channel_queue_control_data(bridge_channel,
+ AST_CONTROL_CONNECTED_LINE, data, datalen);
+}
+
+/*!
+ * \brief Dialplan AgentRequest application to locate an agent to talk with.
+ *
+ * \param chan Channel wanting to talk with an agent.
+ * \param data Application parameters
+ *
+ * \retval 0 To continue in dialplan.
+ * \retval -1 To hangup.
+ */
+static int agent_request_exec(struct ast_channel *chan, const char *data)
+{
+ struct ast_bridge *caller_bridge;
+ struct ast_bridge_channel *logged;
+ char *parse;
+ int res;
+ struct ast_bridge_features caller_features;
+ struct ast_party_connected_line connected;
+ AST_DECLARE_APP_ARGS(args,
+ AST_APP_ARG(agent_id);
+ AST_APP_ARG(other); /* Any remaining unused arguments */
+ );
+
+ RAII_VAR(struct agent_pvt *, agent, NULL, ao2_cleanup);
+
+ if (bridge_agent_hold_deferred_create()) {
+ return -1;
+ }
+
+ parse = ast_strdupa(data ?: "");
+ AST_STANDARD_APP_ARGS(args, parse);
+
+ if (ast_strlen_zero(args.agent_id)) {
+ ast_log(LOG_WARNING, "AgentRequest requires an AgentId\n");
+ return -1;
+ }
+
+ /* Find the agent. */
+ agent = ao2_find(agents, args.agent_id, OBJ_KEY);
+ if (!agent) {
+ ast_verb(3, "Agent '%s' does not exist.\n", args.agent_id);
+ pbx_builtin_setvar_helper(chan, "AGENT_STATUS", "INVALID");
+ return 0;
+ }
+
+ if (ast_bridge_features_init(&caller_features)) {
+ return -1;
+ }
+
+ /* Add safety timeout hook. */
+ ao2_ref(agent, +1);
+ if (ast_bridge_interval_hook(&caller_features, CALLER_SAFETY_TIMEOUT_TIME,
+ caller_safety_timeout, agent, __ao2_cleanup, AST_BRIDGE_HOOK_REMOVE_ON_PULL)) {
+ ao2_ref(agent, -1);
+ ast_bridge_features_cleanup(&caller_features);
+ return -1;
+ }
+
+ caller_bridge = ast_bridge_basic_new();
+ if (!caller_bridge) {
+ ast_bridge_features_cleanup(&caller_features);
+ return -1;
+ }
+
+ /* Get COLP for agent. */
+ ast_party_connected_line_init(&connected);
+ ast_channel_lock(chan);
+ ast_connected_line_copy_from_caller(&connected, ast_channel_caller(chan));
+ ast_channel_unlock(chan);
+
+ agent_lock(agent);
+ switch (agent->state) {
+ case AGENT_STATE_LOGGED_OUT:
+ case AGENT_STATE_LOGGING_OUT:
+ agent_unlock(agent);
+ ast_party_connected_line_free(&connected);
+ ast_bridge_destroy(caller_bridge);
+ ast_bridge_features_cleanup(&caller_features);
+ ast_verb(3, "Agent '%s' not logged in.\n", agent->username);
+ pbx_builtin_setvar_helper(chan, "AGENT_STATUS", "NOT_LOGGED_IN");
+ return 0;
+ case AGENT_STATE_READY_FOR_CALL:
+ ao2_ref(caller_bridge, +1);
+ agent->caller_bridge = caller_bridge;
+ agent->state = AGENT_STATE_CALL_PRESENT;
+ agent->devstate = AST_DEVICE_INUSE;
+ break;
+ default:
+ agent_unlock(agent);
+ ast_party_connected_line_free(&connected);
+ ast_bridge_destroy(caller_bridge);
+ ast_bridge_features_cleanup(&caller_features);
+ ast_verb(3, "Agent '%s' is busy.\n", agent->username);
+ pbx_builtin_setvar_helper(chan, "AGENT_STATUS", "BUSY");
+ return 0;
+ }
+ agent_unlock(agent);
+ agent_devstate_changed(agent->username);
+
+ logged = agent_bridge_channel_get_lock(agent);
+ if (!logged) {
+ ast_party_connected_line_free(&connected);
+ ast_bridge_destroy(caller_bridge);
+ ast_bridge_features_cleanup(&caller_features);
+ ast_verb(3, "Agent '%s' not logged in.\n", agent->username);
+ pbx_builtin_setvar_helper(chan, "AGENT_STATUS", "NOT_LOGGED_IN");
+ caller_abort_agent(agent);
+ return 0;
+ }
+
+ send_colp_to_agent(logged, &connected);
+ ast_party_connected_line_free(&connected);
+
+ res = send_alert_to_agent(logged, agent->username);
+ ast_bridge_channel_unlock(logged);
+ ao2_ref(logged, -1);
+ if (res) {
+ ast_bridge_destroy(caller_bridge);
+ ast_bridge_features_cleanup(&caller_features);
+ ast_verb(3, "Agent '%s': Failed to alert the agent.\n", agent->username);
+ pbx_builtin_setvar_helper(chan, "AGENT_STATUS", "ERROR");
+ caller_abort_agent(agent);
+ return 0;
+ }
+
+ ast_indicate(chan, AST_CONTROL_RINGING);
+ ast_bridge_join(caller_bridge, chan, NULL, &caller_features, NULL, 1);
+ ast_bridge_features_cleanup(&caller_features);
+
+ return -1;
+}
+
+/*!
+ * \internal
+ * \brief Get agent config values from the login channel.
+ * \since 12.0.0
+ *
+ * \param agent What to setup channel config values on.
+ * \param chan Channel logging in as an agent.
+ *
+ * \return Nothing
+ */
+static void agent_login_channel_config(struct agent_pvt *agent, struct ast_channel *chan)
+{
+ struct ast_flags opts = { 0 };
+ struct ast_party_connected_line connected;
+ unsigned int override_ack_call = 0;
+ unsigned int override_auto_logoff = 0;
+ unsigned int override_wrapup_time = 0;
+ const char *override_dtmf_accept = NULL;
+ const char *var;
+
+ ast_party_connected_line_init(&connected);
+
+ /* Get config values from channel. */
+ ast_channel_lock(chan);
+ ast_party_connected_line_copy(&connected, ast_channel_connected(chan));
+
+ var = pbx_builtin_getvar_helper(chan, "AGENTACKCALL");
+ if (!ast_strlen_zero(var)) {
+ override_ack_call = ast_true(var) ? 1 : 0;
+ ast_set_flag(&opts, AGENT_FLAG_ACK_CALL);
+ }
+
+ var = pbx_builtin_getvar_helper(chan, "AGENTACCEPTDTMF");
+ if (!ast_strlen_zero(var)) {
+ override_dtmf_accept = ast_strdupa(var);
+ ast_set_flag(&opts, AGENT_FLAG_DTMF_ACCEPT);
+ }
+
+ var = pbx_builtin_getvar_helper(chan, "AGENTAUTOLOGOFF");
+ if (!ast_strlen_zero(var)) {
+ if (sscanf(var, "%u", &override_auto_logoff) == 1) {
+ ast_set_flag(&opts, AGENT_FLAG_AUTO_LOGOFF);
+ }
+ }
+
+ var = pbx_builtin_getvar_helper(chan, "AGENTWRAPUPTIME");
+ if (!ast_strlen_zero(var)) {
+ if (sscanf(var, "%u", &override_wrapup_time) == 1) {
+ ast_set_flag(&opts, AGENT_FLAG_WRAPUP_TIME);
+ }
+ }
+ ast_channel_unlock(chan);
+
+ /* Set config values on agent. */
+ agent_lock(agent);
+ ast_party_connected_line_free(&agent->waiting_colp);
+ agent->waiting_colp = connected;
+
+ ast_string_field_set(agent, override_dtmf_accept, override_dtmf_accept);
+ ast_copy_flags(agent, &opts, AST_FLAGS_ALL);
+ agent->override_auto_logoff = override_auto_logoff;
+ agent->override_wrapup_time = override_wrapup_time;
+ agent->override_ack_call = override_ack_call;
+ agent_unlock(agent);
+}
+
+enum AGENT_LOGIN_OPT_FLAGS {
+ OPT_SILENT = (1 << 0),
+};
+AST_APP_OPTIONS(agent_login_opts, BEGIN_OPTIONS
+ AST_APP_OPTION('s', OPT_SILENT),
+END_OPTIONS);
+
+/*!
+ * \brief Dialplan AgentLogin application to log in an agent.
+ *
+ * \param chan Channel attempting to login as an agent.
+ * \param data Application parameters
+ *
+ * \retval 0 To continue in dialplan.
+ * \retval -1 To hangup.
+ */
+static int agent_login_exec(struct ast_channel *chan, const char *data)
+{
+ char *parse;
+ struct ast_flags opts;
+ AST_DECLARE_APP_ARGS(args,
+ AST_APP_ARG(agent_id);
+ AST_APP_ARG(options);
+ AST_APP_ARG(other); /* Any remaining unused arguments */
+ );
+
+ RAII_VAR(struct agent_pvt *, agent, NULL, ao2_cleanup);
+
+ if (bridge_agent_hold_deferred_create()) {
+ return -1;
+ }
+
+ if (ast_channel_state(chan) != AST_STATE_UP && ast_answer(chan)) {
+ return -1;
+ }
+
+ parse = ast_strdupa(data ?: "");
+ AST_STANDARD_APP_ARGS(args, parse);
+
+ if (ast_strlen_zero(args.agent_id)) {
+ ast_log(LOG_WARNING, "AgentLogin requires an AgentId\n");
+ return -1;
+ }
+
+ if (ast_app_parse_options(agent_login_opts, &opts, NULL, args.options)) {
+ /* General invalid option syntax. */
+ return -1;
+ }
+
+ /* Find the agent. */
+ agent = ao2_find(agents, args.agent_id, OBJ_KEY);
+ if (!agent) {
+ ast_verb(3, "Agent '%s' does not exist.\n", args.agent_id);
+ pbx_builtin_setvar_helper(chan, "AGENT_STATUS", "INVALID");
+ return 0;
+ }
+
+ /* Has someone already logged in as this agent already? */
+ agent_lock(agent);
+ if (agent->logged) {
+ agent_unlock(agent);
+ ast_verb(3, "Agent '%s' already logged in.\n", agent->username);
+ pbx_builtin_setvar_helper(chan, "AGENT_STATUS", "ALREADY_LOGGED_IN");
+ return 0;
+ }
+ agent->logged = ast_channel_ref(chan);
+ agent->last_disconnect = ast_tvnow();
+ time(&agent->login_start);
+ agent_unlock(agent);
+
+ agent_login_channel_config(agent, chan);
+
+ if (!ast_test_flag(&opts, OPT_SILENT)
+ && !ast_streamfile(chan, "agent-loginok", ast_channel_language(chan))) {
+ ast_waitstream(chan, "");
+ }
+
+ ast_verb(2, "Agent '%s' logged in (format %s/%s)\n", agent->username,
+ ast_getformatname(ast_channel_readformat(chan)),
+ ast_getformatname(ast_channel_writeformat(chan)));
+ send_agent_login(chan, agent->username);
+
+ agent_run(agent, chan);
+ return -1;
+}
+
+static int agent_function_read(struct ast_channel *chan, const char *cmd, char *data, char *buf, size_t len)
+{
+ char *parse;
+ struct agent_pvt *agent;
+ struct ast_channel *logged;
+ AST_DECLARE_APP_ARGS(args,
+ AST_APP_ARG(agentid);
+ AST_APP_ARG(item);
+ );
+
+ buf[0] = '\0';
+
+ parse = ast_strdupa(data ?: "");
+ AST_NONSTANDARD_APP_ARGS(args, parse, ':');
+
+ if (ast_strlen_zero(args.agentid)) {
+ ast_log(LOG_WARNING, "The AGENT function requires an argument - agentid!\n");
+ return -1;
+ }
+ if (!args.item) {
+ args.item = "status";
+ }
+
+ agent = ao2_find(agents, args.agentid, OBJ_KEY);
+ if (!agent) {
+ ast_log(LOG_WARNING, "Agent '%s' not found!\n", args.agentid);
+ return -1;
+ }
+
+ agent_lock(agent);
+ if (!strcasecmp(args.item, "status")) {
+ const char *status;
+
+ if (agent->logged) {
+ status = "LOGGEDIN";
+ } else {
+ status = "LOGGEDOUT";
+ }
+ ast_copy_string(buf, status, len);
+ } else if (!strcasecmp(args.item, "name")) {
+ ast_copy_string(buf, agent->cfg->full_name, len);
+ } else if (!strcasecmp(args.item, "mohclass")) {
+ ast_copy_string(buf, agent->cfg->moh, len);
+ } else if (!strcasecmp(args.item, "channel")) {
+ logged = agent_lock_logged(agent);
+ if (logged) {
+ char *pos;
+
+ ast_copy_string(buf, ast_channel_name(logged), len);
+ ast_channel_unlock(logged);
+ ast_channel_unref(logged);
+
+ pos = strrchr(buf, '-');
+ if (pos) {
+ *pos = '\0';
+ }
+ }
+ } else if (!strcasecmp(args.item, "fullchannel")) {
+ logged = agent_lock_logged(agent);
+ if (logged) {
+ ast_copy_string(buf, ast_channel_name(logged), len);
+ ast_channel_unlock(logged);
+ ast_channel_unref(logged);
+ }
+ }
+ agent_unlock(agent);
+ ao2_ref(agent, -1);
+
+ return 0;
+}
+
+static struct ast_custom_function agent_function = {
+ .name = "AGENT",
+ .read = agent_function_read,
+};
+
+struct agent_complete {
+ /*! Nth match to return. */
+ int state;
+ /*! Which match currently on. */
+ int which;
+};
+
+static int complete_agent_search(void *obj, void *arg, void *data, int flags)
+{
+ struct agent_complete *search = data;
+
+ if (++search->which > search->state) {
+ return CMP_MATCH;
+ }
+ return 0;
+}
+
+static char *complete_agent(const char *word, int state)
+{
+ char *ret;
+ struct agent_pvt *agent;
+ struct agent_complete search = {
+ .state = state,
+ };
+
+ agent = ao2_callback_data(agents, ast_strlen_zero(word) ? 0 : OBJ_PARTIAL_KEY,
+ complete_agent_search, (char *) word, &search);
+ if (!agent) {
+ return NULL;
+ }
+ ret = ast_strdup(agent->username);
+ ao2_ref(agent, -1);
+ return ret;
+}
+
+static int complete_agent_logoff_search(void *obj, void *arg, void *data, int flags)
+{
+ struct agent_pvt *agent = obj;
+ struct agent_complete *search = data;
+
+ if (!agent->logged) {
+ return 0;
+ }
+ if (++search->which > search->state) {
+ return CMP_MATCH;
+ }
+ return 0;
+}
+
+static char *complete_agent_logoff(const char *word, int state)
+{
+ char *ret;
+ struct agent_pvt *agent;
+ struct agent_complete search = {
+ .state = state,
+ };
+
+ agent = ao2_callback_data(agents, ast_strlen_zero(word) ? 0 : OBJ_PARTIAL_KEY,
+ complete_agent_logoff_search, (char *) word, &search);
+ if (!agent) {
+ return NULL;
+ }
+ ret = ast_strdup(agent->username);
+ ao2_ref(agent, -1);
+ return ret;
+}
+
+static void agent_show_requested(struct ast_cli_args *a, int online_only)
+{
+#define FORMAT_HDR "%-8s %-20s %-11s %-30s %s\n"
+#define FORMAT_ROW "%-8s %-20s %-11s %-30s %s\n"
+
+ struct ao2_iterator iter;
+ struct agent_pvt *agent;
+ struct ast_str *out = ast_str_alloca(512);
+ unsigned int agents_total = 0;
+ unsigned int agents_logged_in = 0;
+ unsigned int agents_talking = 0;
+
+ ast_cli(a->fd, FORMAT_HDR, "Agent-ID", "Name", "State", "Channel", "Talking with");
+ iter = ao2_iterator_init(agents, 0);
+ for (; (agent = ao2_iterator_next(&iter)); ao2_ref(agent, -1)) {
+ struct ast_channel *logged;
+
+ ++agents_total;
+
+ agent_lock(agent);
+ logged = agent_lock_logged(agent);
+ if (logged) {
+ const char *talking_with;
+
+ ++agents_logged_in;
+
+ talking_with = pbx_builtin_getvar_helper(logged, "BRIDGEPEER");
+ if (!ast_strlen_zero(talking_with)) {
+ ++agents_talking;
+ } else {
+ talking_with = "";
+ }
+ ast_str_set(&out, 0, FORMAT_ROW, agent->username, agent->cfg->full_name,
+ ast_devstate_str(agent->devstate), ast_channel_name(logged), talking_with);
+ ast_channel_unlock(logged);
+ ast_channel_unref(logged);
+ } else {
+ ast_str_set(&out, 0, FORMAT_ROW, agent->username, agent->cfg->full_name,
+ ast_devstate_str(agent->devstate), "", "");
+ }
+ agent_unlock(agent);
+
+ if (!online_only || logged) {
+ ast_cli(a->fd, "%s", ast_str_buffer(out));
+ }
+ }
+ ao2_iterator_destroy(&iter);
+
+ ast_cli(a->fd, "\nDefined agents: %u, Logged in: %u, Talking: %u\n",
+ agents_total, agents_logged_in, agents_talking);
+
+#undef FORMAT_HDR
+#undef FORMAT_ROW
+}
+
+static char *agent_handle_show_online(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
+{
+ switch (cmd) {
+ case CLI_INIT:
+ e->command = "agent show online";
+ e->usage =
+ "Usage: agent show online\n"
+ " Provides summary information for logged in agents.\n";
+ return NULL;
+ case CLI_GENERATE:
+ return NULL;
+ }
+
+ if (a->argc != 3) {
+ return CLI_SHOWUSAGE;
+ }
+
+ agent_show_requested(a, 1);
+
+ return CLI_SUCCESS;
+}
+
+static char *agent_handle_show_all(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
+{
+ switch (cmd) {
+ case CLI_INIT:
+ e->command = "agent show all";
+ e->usage =
+ "Usage: agent show all\n"
+ " Provides summary information for all agents.\n";
+ return NULL;
+ case CLI_GENERATE:
+ return NULL;
+ }
+
+ if (a->argc != 3) {
+ return CLI_SHOWUSAGE;
+ }
+
+ agent_show_requested(a, 0);
+
+ return CLI_SUCCESS;
+}
+
+static char *agent_handle_show_specific(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
+{
+ struct agent_pvt *agent;
+ struct ast_channel *logged;
+ struct ast_str *out = ast_str_alloca(4096);
+
+ switch (cmd) {
+ case CLI_INIT:
+ e->command = "agent show";
+ e->usage =
+ "Usage: agent show <agent-id>\n"
+ " Show information about the <agent-id> agent\n";
+ return NULL;
+ case CLI_GENERATE:
+ if (a->pos == 2) {
+ return complete_agent(a->word, a->n);
+ }
+ return NULL;
+ }
+
+ if (a->argc != 3) {
+ return CLI_SHOWUSAGE;
+ }
+
+ agent = ao2_find(agents, a->argv[2], OBJ_KEY);
+ if (!agent) {
+ ast_cli(a->fd, "Agent '%s' not found\n", a->argv[2]);
+ return CLI_SUCCESS;
+ }
+
+ agent_lock(agent);
+ logged = agent_lock_logged(agent);
+ ast_str_set(&out, 0, "Id: %s\n", agent->username);
+ ast_str_append(&out, 0, "Name: %s\n", agent->cfg->full_name);
+ ast_str_append(&out, 0, "Beep: %s\n", agent->cfg->beep_sound);
+ ast_str_append(&out, 0, "MOH: %s\n", agent->cfg->moh);
+ ast_str_append(&out, 0, "RecordCalls: %s\n", AST_CLI_YESNO(agent->cfg->record_agent_calls));
+ ast_str_append(&out, 0, "State: %s\n", ast_devstate_str(agent->devstate));
+ if (logged) {
+ const char *talking_with;
+
+ ast_str_append(&out, 0, "LoggedInChannel: %s\n", ast_channel_name(logged));
+ ast_str_append(&out, 0, "LoggedInTime: %ld\n", (long) agent->login_start);
+ talking_with = pbx_builtin_getvar_helper(logged, "BRIDGEPEER");
+ if (!ast_strlen_zero(talking_with)) {
+ ast_str_append(&out, 0, "TalkingWith: %s\n", talking_with);
+ ast_str_append(&out, 0, "CallStarted: %ld\n", (long) agent->call_start);
+ }
+ ast_channel_unlock(logged);
+ ast_channel_unref(logged);
+ }
+ agent_unlock(agent);
+ ao2_ref(agent, -1);
+
+ ast_cli(a->fd, "%s", ast_str_buffer(out));
+
+ return CLI_SUCCESS;
+}
+
+static char *agent_handle_logoff_cmd(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
+{
+ switch (cmd) {
+ case CLI_INIT:
+ e->command = "agent logoff";
+ e->usage =
+ "Usage: agent logoff <agent-id> [soft]\n"
+ " Sets an agent as no longer logged in.\n"
+ " If 'soft' is specified, do not hangup existing calls.\n";
+ return NULL;
+ case CLI_GENERATE:
+ if (a->pos == 2) {
+ return complete_agent_logoff(a->word, a->n);
+ } else if (a->pos == 3 && a->n == 0
+ && (ast_strlen_zero(a->word)
+ || !strncasecmp("soft", a->word, strlen(a->word)))) {
+ return ast_strdup("soft");
+ }
+ return NULL;
+ }
+
+ if (a->argc < 3 || 4 < a->argc) {
+ return CLI_SHOWUSAGE;
+ }
+ if (a->argc == 4 && strcasecmp(a->argv[3], "soft")) {
+ return CLI_SHOWUSAGE;
+ }
+
+ if (!agent_logoff_request(a->argv[2], a->argc == 4)) {
+ ast_cli(a->fd, "Logging out %s\n", a->argv[2]);
+ }
+
+ return CLI_SUCCESS;
+}
+
+static struct ast_cli_entry cli_agents[] = {
+ AST_CLI_DEFINE(agent_handle_show_online, "Show status of online agents"),
+ AST_CLI_DEFINE(agent_handle_show_all, "Show status of all agents"),
+ AST_CLI_DEFINE(agent_handle_show_specific, "Show information about an agent"),
+ AST_CLI_DEFINE(agent_handle_logoff_cmd, "Sets an agent offline"),
+};
+
+static int action_agents(struct mansession *s, const struct message *m)
+{
+ const char *id = astman_get_header(m, "ActionID");
+ char id_text[AST_MAX_BUF];
+ struct ao2_iterator iter;
+ struct agent_pvt *agent;
+ struct ast_str *out = ast_str_alloca(4096);
+
+ if (!ast_strlen_zero(id)) {
+ snprintf(id_text, sizeof(id_text), "ActionID: %s\r\n", id);
+ } else {
+ id_text[0] = '\0';
+ }
+ astman_send_ack(s, m, "Agents will follow");
+
+ iter = ao2_iterator_init(agents, 0);
+ for (; (agent = ao2_iterator_next(&iter)); ao2_ref(agent, -1)) {
+ struct ast_party_id party_id;
+ struct ast_channel *logged;
+ const char *login_chan;
+ const char *talking_to;
+ const char *talking_to_chan;
+ const char *status;
+ time_t login_start;
+
+ agent_lock(agent);
+ logged = agent_lock_logged(agent);
+
+ /*
+ * Status Values:
+ * AGENT_LOGGEDOFF - Agent isn't logged in
+ * AGENT_IDLE - Agent is logged in, and waiting for call
+ * AGENT_ONCALL - Agent is logged in, and on a call
+ * AGENT_UNKNOWN - Don't know anything about agent. Shouldn't ever get this.
+ */
+
+ if (logged) {
+ login_chan = ast_channel_name(logged);
+ login_start = agent->login_start;
+ talking_to_chan = pbx_builtin_getvar_helper(logged, "BRIDGEPEER");
+ if (!ast_strlen_zero(talking_to_chan)) {
+ party_id = ast_channel_connected_effective_id(logged);
+ talking_to = S_COR(party_id.number.valid, party_id.number.str, "n/a");
+ status = "AGENT_ONCALL";
+ } else {
+ talking_to = "n/a";
+ talking_to_chan = "n/a";
+ status = "AGENT_IDLE";
+ }
+ } else {
+ login_chan = "n/a";
+ login_start = 0;
+ talking_to = "n/a";
+ talking_to_chan = "n/a";
+ status = "AGENT_LOGGEDOFF";
+ }
+
+ ast_str_set(&out, 0, "Agent: %s\r\n", agent->username);
+ ast_str_append(&out, 0, "Name: %s\r\n", S_OR(agent->cfg->full_name, "None"));
+ ast_str_append(&out, 0, "Status: %s\r\n", status);
+ ast_str_append(&out, 0, "LoggedInChan: %s\r\n", login_chan);
+ ast_str_append(&out, 0, "LoggedInTime: %ld\r\n", (long) login_start);
+ ast_str_append(&out, 0, "TalkingTo: %s\r\n", talking_to);
+ ast_str_append(&out, 0, "TalkingToChan: %s\r\n", talking_to_chan);
+
+ if (logged) {
+ ast_channel_unlock(logged);
+ ast_channel_unref(logged);
+ }
+ agent_unlock(agent);
+
+ astman_append(s, "Event: Agents\r\n"
+ "%s%s\r\n",
+ ast_str_buffer(out), id_text);
+ }
+ ao2_iterator_destroy(&iter);
+
+ astman_append(s, "Event: AgentsComplete\r\n"
+ "%s"
+ "\r\n", id_text);
+ return 0;
+}
+
+static int action_agent_logoff(struct mansession *s, const struct message *m)
+{
+ const char *agent = astman_get_header(m, "Agent");
+ const char *soft_s = astman_get_header(m, "Soft"); /* "true" is don't hangup */
+
+ if (ast_strlen_zero(agent)) {
+ astman_send_error(s, m, "No agent specified");
+ return 0;
+ }
+
+ if (!agent_logoff_request(agent, ast_true(soft_s))) {
+ astman_send_ack(s, m, "Agent logged out");
+ } else {
+ astman_send_error(s, m, "No such agent");
+ }
+
+ return 0;
+}
+
+static int unload_module(void)
+{
+ struct ast_bridge *holding;
+
+ /* Unregister dialplan applications */
+ ast_unregister_application(app_agent_login);
+ ast_unregister_application(app_agent_request);
+
+ /* Unregister dialplan functions */
+ ast_custom_function_unregister(&agent_function);
+
+ /* Unregister manager command */
+ ast_manager_unregister("Agents");
+ ast_manager_unregister("AgentLogoff");
+
+ /* Unregister CLI commands */
+ ast_cli_unregister_multiple(cli_agents, ARRAY_LEN(cli_agents));
+
+ ast_devstate_prov_del("Agent");
+
+ /* Destroy agent holding bridge. */
+ holding = ao2_global_obj_replace(agent_holding, NULL);
+ if (holding) {
+ ast_bridge_destroy(holding);
+ }
+
+ destroy_config();
+ ao2_ref(agents, -1);
+ agents = NULL;
+ return 0;
+}
+
+static int load_module(void)
+{
+ int res = 0;
+
+ agents = ao2_container_alloc_rbtree(AO2_ALLOC_OPT_LOCK_MUTEX,
+ AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE, agent_pvt_sort_cmp, agent_pvt_cmp);
+ if (!agents) {
+ return AST_MODULE_LOAD_FAILURE;
+ }
+ if (load_config()) {
+ ast_log(LOG_ERROR, "Unable to load config. Not loading module.\n");
+ ao2_ref(agents, -1);
+ agents = NULL;
+ return AST_MODULE_LOAD_DECLINE;
+ }
+
+ /* Init agent holding bridge v_table. */
+ bridging_init_agent_hold();
+
+ /* Setup to provide Agent:agent-id device state. */
+ res |= ast_devstate_prov_add("Agent", agent_pvt_devstate_get);
+
+ /* CLI Commands */
+ res |= ast_cli_register_multiple(cli_agents, ARRAY_LEN(cli_agents));
+
+ /* Manager commands */
+ res |= ast_manager_register_xml("Agents", EVENT_FLAG_AGENT, action_agents);
+ res |= ast_manager_register_xml("AgentLogoff", EVENT_FLAG_AGENT, action_agent_logoff);
+
+ /* Dialplan Functions */
+ res |= ast_custom_function_register(&agent_function);
+
+ /* Dialplan applications */
+ res |= ast_register_application_xml(app_agent_login, agent_login_exec);
+ res |= ast_register_application_xml(app_agent_request, agent_request_exec);
+
+ if (res) {
+ unload_module();
+ return AST_MODULE_LOAD_FAILURE;
+ }
+ return AST_MODULE_LOAD_SUCCESS;
+}
+
+static int reload(void)
+{
+ if (aco_process_config(&cfg_info, 1) == ACO_PROCESS_ERROR) {
+ /* Just keep the config we already have in place. */
+ return -1;
+ }
+ return 0;
+}
+
+AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_LOAD_ORDER, "Call center agent pool applications",
+ .load = load_module,
+ .unload = unload_module,
+ .reload = reload,
+ .load_pri = AST_MODPRI_DEVSTATE_PROVIDER,
+);