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authorEliel C. Sardanons <eliels@gmail.com>2008-11-03 01:01:25 +0000
committerEliel C. Sardanons <eliels@gmail.com>2008-11-03 01:01:25 +0000
commit9167a2b5e164687d4c9a0618a42d0dfe30090b9b (patch)
tree81df3f713ae7c89cfb8228bf411a5e9eb673293a /apps/app_waitforsilence.c
parenta67790c6f53e4b002556eca8438dbd56994ea056 (diff)
Add XML documentation for:
- WaitForSilence() - WaitForNoise() - WaitForRing() - IVRDemo() - DBDel() - DBDeltree() (issue #13699) Reported by: snuffy Patches: bug13699_20081016.diff uploaded by snuffy (license 35) (With minor changes) git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@153747 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'apps/app_waitforsilence.c')
-rw-r--r--apps/app_waitforsilence.c104
1 files changed, 73 insertions, 31 deletions
diff --git a/apps/app_waitforsilence.c b/apps/app_waitforsilence.c
index eedbf15ac..1aa777575 100644
--- a/apps/app_waitforsilence.c
+++ b/apps/app_waitforsilence.c
@@ -48,37 +48,79 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include "asterisk/dsp.h"
#include "asterisk/module.h"
-static char *app_silence = "WaitForSilence";
-static char *synopsis_silence = "Waits for a specified amount of silence";
-static char *descrip_silence =
-" WaitForSilence(silencerequired[,iterations][,timeout]):\n"
-"Wait for Silence: Waits for up to 'silencerequired' \n"
-"milliseconds of silence, 'iterations' times or once if omitted.\n"
-"An optional timeout specified the number of seconds to return\n"
-"after, even if we do not receive the specified amount of silence.\n"
-"Use 'timeout' with caution, as it may defeat the purpose of this\n"
-"application, which is to wait indefinitely until silence is detected\n"
-"on the line. This is particularly useful for reverse-911-type\n"
-"call broadcast applications where you need to wait for an answering\n"
-"machine to complete its spiel before playing a message.\n"
-"The timeout parameter is specified only to avoid an infinite loop in\n"
-"cases where silence is never achieved. Typically you will want to\n"
-"include two or more calls to WaitForSilence when dealing with an answering\n"
-"machine; first waiting for the spiel to finish, then waiting for the beep, etc.\n\n"
- "Examples:\n"
-" - WaitForSilence(500,2) will wait for 1/2 second of silence, twice\n"
-" - WaitForSilence(1000) will wait for 1 second of silence, once\n"
-" - WaitForSilence(300,3,10) will wait for 300ms silence, 3 times,\n"
-" and returns after 10 sec, even if silence is not detected\n\n"
-"Sets the channel variable WAITSTATUS with to one of these values:\n"
-"SILENCE - if exited with silence detected\n"
-"TIMEOUT - if exited without silence detected after timeout\n";
+/*** DOCUMENTATION
+ <application name="WaitForSilence" language="en_US">
+ <synopsis>
+ Waits for a specified amount of silence.
+ </synopsis>
+ <syntax>
+ <parameter name="silencerequired" required="true" />
+ <parameter name="iterations">
+ <para>If not specified, defaults to <literal>1</literal>.</para>
+ </parameter>
+ <parameter name="timeout">
+ <para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
+ </parameter>
+ </syntax>
+ <description>
+ <para>Waits for up to <replaceable>silencerequired</replaceable> milliseconds of silence,
+ <replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
+ specified the number of seconds to return after, even if we do not receive the specified amount of silence.
+ Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
+ is to wait indefinitely until silence is detected on the line. This is particularly useful for reverse-911-type
+ call broadcast applications where you need to wait for an answering machine to complete its spiel before
+ playing a message.</para>
+ <para>Typically you will want to include two or more calls to WaitForSilence when dealing with an answering
+ machine; first waiting for the spiel to finish, then waiting for the beep, etc.</para>
+ <para>Examples:</para>
+ <para>WaitForSilence(500,2) will wait for 1/2 second of silence, twice</para>
+ <para>WaitForSilence(1000) will wait for 1 second of silence, once</para>
+ <para>WaitForSilence(300,3,10) will wait for 300ms silence, 3 times, and returns after 10 sec, even if silence
+ is not detected</para>
+ <para>Sets the channel variable <variable>WAITSTATUS</variable> to one of these values:</para>
+ <variablelist>
+ <variable name="WAITSTATUS">
+ <value name="SILENCE">
+ if exited with silence detected.
+ </value>
+ <value name="TIMEOUT">
+ if exited without silence detected after timeout.
+ </value>
+ </variable>
+ </variablelist>
+ </description>
+ <see-also>
+ <ref type="application">WaitForNoise</ref>
+ </see-also>
+ </application>
+ <application name="WaitForNoise" language="en_US">
+ <synopsis>
+ Waits for a specified amount of noise.
+ </synopsis>
+ <syntax>
+ <parameter name="noiserequired" required="true" />
+ <parameter name="iterations">
+ <para>If not specified, defaults to <literal>1</literal>.</para>
+ </parameter>
+ <parameter name="timeout">
+ <para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
+ </parameter>
+ </syntax>
+ <description>
+ <para>Waits for up to <replaceable>noiserequired</replaceable> milliseconds of noise,
+ <replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
+ specified the number of seconds to return after, even if we do not receive the specified amount of noise.
+ Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
+ is to wait indefinitely until noise is detected on the line.</para>
+ </description>
+ <see-also>
+ <ref type="application">WaitForSilence</ref>
+ </see-also>
+ </application>
+ ***/
+static char *app_silence = "WaitForSilence";
static char *app_noise = "WaitForNoise";
-static char *synopsis_noise = "Waits for a specified amount of noise";
-static char *descrip_noise =
-"WaitForNoise(noiserequired[,iterations][,timeout]) \n"
-"Wait for Noise: The same as Wait for Silance but waits for noise that is above the threshold specified\n";
static int do_waiting(struct ast_channel *chan, int timereqd, time_t waitstart, int timeout, int wait_for_silence) {
struct ast_frame *f = NULL;
@@ -211,8 +253,8 @@ static int load_module(void)
{
int res;
- res = ast_register_application(app_silence, waitforsilence_exec, synopsis_silence, descrip_silence);
- res |= ast_register_application(app_noise, waitfornoise_exec, synopsis_noise, descrip_noise);
+ res = ast_register_application_xml(app_silence, waitforsilence_exec);
+ res |= ast_register_application_xml(app_noise, waitfornoise_exec);
return res;
}