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authorJonathan Rose <jrose@digium.com>2014-04-17 22:42:57 +0000
committerJonathan Rose <jrose@digium.com>2014-04-17 22:42:57 +0000
commitc76608f24b1561ae9faff484381433df06631713 (patch)
treeb173c5a8fea7f5b32309d2ccb27ec6853440dd54 /main/app.c
parenta8742e327f8de3866526a653977c0eae58d85d40 (diff)
Fix a silly shadowed variable mistake that was missed from play tones patch
........ Merged revisions 412549 from http://svn.asterisk.org/svn/asterisk/branches/12 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@412550 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'main/app.c')
-rw-r--r--main/app.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/main/app.c b/main/app.c
index f7bb0048c..a02c6d671 100644
--- a/main/app.c
+++ b/main/app.c
@@ -1140,7 +1140,7 @@ int ast_control_tone(struct ast_channel *chan, const char *tone)
struct ast_tone_zone *zone = NULL;
struct ast_tone_zone_sound *ts;
int paused = 0;
- int res;
+ int res = 0;
const char *tone_indication = NULL;
const char *tone_zone = NULL;
@@ -1168,7 +1168,6 @@ int ast_control_tone(struct ast_channel *chan, const char *tone)
for (;;) {
struct ast_frame *fr;
- int res;
if (ast_waitfor(chan, -1) < 0) {
res = -1;