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path: root/apps/confbridge/conf_chan_announce.c
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/*
 * Asterisk -- An open source telephony toolkit.
 *
 * Copyright (C) 2013 Digium, Inc.
 *
 * Richard Mudgett <rmudgett@digium.com>
 *
 * See http://www.asterisk.org for more information about
 * the Asterisk project. Please do not directly contact
 * any of the maintainers of this project for assistance;
 * the project provides a web site, mailing lists and IRC
 * channels for your use.
 *
 * This program is free software, distributed under the terms of
 * the GNU General Public License Version 2. See the LICENSE file
 * at the top of the source tree.
 */

/*!
 * \file
 * \brief ConfBridge announcer channel driver
 *
 * \author Richard Mudgett <rmudgett@digium.com>
 *
 * See Also:
 * \arg \ref AstCREDITS
 */


#include "asterisk.h"

#include "asterisk/channel.h"
#include "asterisk/bridge.h"
#include "asterisk/core_unreal.h"
#include "include/confbridge.h"

/* ------------------------------------------------------------------- */

/*! ConfBridge announcer channel private. */
struct announce_pvt {
	/*! Unreal channel driver base class values. */
	struct ast_unreal_pvt base;
	/*! Conference bridge associated with this announcer. */
	struct ast_bridge *bridge;
};

static int announce_call(struct ast_channel *chan, const char *addr, int timeout)
{
	/* Make sure anyone calling ast_call() for this channel driver is going to fail. */
	return -1;
}

static int announce_hangup(struct ast_channel *ast)
{
	struct announce_pvt *p = ast_channel_tech_pvt(ast);
	int res;

	if (!p) {
		return -1;
	}

	/* give the pvt a ref to fulfill calling requirements. */
	ao2_ref(p, +1);
	res = ast_unreal_hangup(&p->base, ast);
	ao2_ref(p, -1);

	return res;
}

static void announce_pvt_destructor(void *vdoomed)
{
	struct announce_pvt *doomed = vdoomed;

	ao2_cleanup(doomed->bridge);
	doomed->bridge = NULL;
	ast_unreal_destructor(&doomed->base);
}

static struct ast_channel *announce_request(const char *type, struct ast_format_cap *cap, const struct ast_assigned_ids *assignedids, const struct ast_channel *requestor, const char *data, int *cause)
{
	struct ast_channel *chan;
	const char *conf_name = data;
	RAII_VAR(struct confbridge_conference *, conference, NULL, ao2_cleanup);
	RAII_VAR(struct announce_pvt *, pvt, NULL, ao2_cleanup);

	conference = ao2_find(conference_bridges, conf_name, OBJ_KEY);
	if (!conference) {
		return NULL;
	}
	ast_assert(conference->bridge != NULL);

	/* Allocate a new private structure and then Asterisk channels */
	pvt = (struct announce_pvt *) ast_unreal_alloc(sizeof(*pvt), announce_pvt_destructor,
		cap);
	if (!pvt) {
		return NULL;
	}
	ast_set_flag(&pvt->base, AST_UNREAL_NO_OPTIMIZATION);
	ast_copy_string(pvt->base.name, conf_name, sizeof(pvt->base.name));
	pvt->bridge = conference->bridge;
	ao2_ref(pvt->bridge, +1);

	chan = ast_unreal_new_channels(&pvt->base, conf_announce_get_tech(),
		AST_STATE_UP, AST_STATE_UP, NULL, NULL, assignedids, requestor, 0);
	if (chan) {
		ast_answer(pvt->base.owner);
		ast_answer(pvt->base.chan);
		if (ast_channel_add_bridge_role(pvt->base.chan, "announcer")) {
			ast_hangup(chan);
			chan = NULL;
		}
	}

	return chan;
}

static struct ast_channel_tech announce_tech = {
	.type = "CBAnn",
	.description = "Conference Bridge Announcing Channel",
	.requester = announce_request,
	.call = announce_call,
	.hangup = announce_hangup,

	.send_digit_begin = ast_unreal_digit_begin,
	.send_digit_end = ast_unreal_digit_end,
	.read = ast_unreal_read,
	.write = ast_unreal_write,
	.write_video = ast_unreal_write,
	.exception = ast_unreal_read,
	.indicate = ast_unreal_indicate,
	.fixup = ast_unreal_fixup,
	.send_html = ast_unreal_sendhtml,
	.send_text = ast_unreal_sendtext,
	.queryoption = ast_unreal_queryoption,
	.setoption = ast_unreal_setoption,
	.properties = AST_CHAN_TP_INTERNAL,
};

struct ast_channel_tech *conf_announce_get_tech(void)
{
	return &announce_tech;
}

int conf_announce_channel_push(struct ast_channel *ast)
{
	struct ast_bridge_features *features;
	struct ast_channel *chan;
	RAII_VAR(struct announce_pvt *, p, NULL, ao2_cleanup);

	{
		SCOPED_CHANNELLOCK(lock, ast);

		p = ast_channel_tech_pvt(ast);
		if (!p) {
			return -1;
		}
		ao2_ref(p, +1);
		chan = p->base.chan;
		if (!chan) {
			return -1;
		}
	}

	features = ast_bridge_features_new();
	if (!features) {
		return -1;
	}
	ast_set_flag(&features->feature_flags, AST_BRIDGE_CHANNEL_FLAG_IMMOVABLE);

	/* Impart the output channel into the bridge */
	if (ast_bridge_impart(p->bridge, chan, NULL, features,
		AST_BRIDGE_IMPART_CHAN_INDEPENDENT)) {
		return -1;
	}
	ao2_lock(p);
	ast_set_flag(&p->base, AST_UNREAL_CARETAKER_THREAD);
	ao2_unlock(p);
	return 0;
}